For me, the holy grail of gaming involves characters driven by AI that could pass the Turing test, and who could trigger changes in the game world according to your unscripted conversations with them and/or their own decisions.
The first half of that dream is already being developed for different games thanks to the astonishing AI of GPT-4. Check out the progress done for the undying Skyrim (its VR version no less, for added immersion):
These conversations are character-appropriate, so the video is much more impressive if, like me, you’ve known all these characters for about twelve years. The voice generation can be plugged to Eleven Labs’ API for more realistic results, although that would burn plenty of the monthly allowed credits.
Here’s another video of this technology in Skyrim, now using Eleven Labs’ voices:
I love how Ysolda admits to being a drug dealer right in the middle of Whiterun’s market. And what’s with that town guard abusing metaphors?
Here’s more or less the same kind of stuff but with a human being acting like a bastard toward Fallout: New Vegas characters:
The following video is an overview of this technology applied to Skyrim (and other games in general), along with its possibilities and limitations.
Don’t you love AI-generated voices that have no choice but to act out your scenes whenever you want? Check out the audiochapter I produced for chapter 96:
Cast
Leire: Vex, thief extraordinaire from back in Skyrim times
Blob: Lizard men from Cyrodiil
Spike: Travis Miles, that radio guy from Fallout 4 (sorry, Spike)
I have produced audiochapters for this entire sequence so far. A total of an hour, thirty-three minutes and nine seconds. Like a whole movie! Check them out.
I tend to look up videos that are related to AI, so I figured that I could write about some of the stuff that has interested me on that subject.
First of all, I got back into Fallout 4 a couple of weeks ago, thanks to the Wabbajack modlist “Life in the Ruins.” I was never a big fan of that game; they screwed up the progression right at the beginning, the writing was crap because they guy they had in charge believed that gamers didn’t want more complexity than that (even though games like The Witcher 3 proved him wrong), etc. However, in comparison with the crap that is getting released these days, Fallout 4 is a masterpiece, particularly when the huge mod “Sim Settlements 2” is involved.
Anyway, Eleven Labs and their fantastic AI-generated voices have reached that game. One of the main issues with Fallout 4 regarding modding was that the protagonists (male and female) were voiced, and people could at the most cut up and stitch together parts of sentences that the voice actors had said, because having a silent protagonist when the rest of the game is voiced was too conspicuous, so relatively few quest mods have been made for Fallout 4. However, some people are integrating Eleven Labs AI voices (which I have used to create audiochapters for my current novel) into that game. That allows them to add many more dialogue choices and improve the RPG-ness of the game.
Skyrim was released about eleven years ago, but its modding community has only grown recently. Its protagonists had always been silent, but some modders have made voice packs using characters from other games thanks to Eleven Labs, in case you want, for example, to play Skyrim as Geralt of Rivia (from the game, of course).
One of the holy grails of gaming is having unscripted AI characters. The following demo includes characters that reason and speak autonomously thanks to neural networks (similar to GPT-4, I’m guessing, if not using that through its API). As shown in the video, the player speaks to the game characters directly through his microphone, who speak back with AI-generated voices (which aren’t remotely as good as Eleven Labs’, though).
As the last video, check out the robot below. It recognizes voice commands, it processes them through GPT-4, replies with a competent synthetic voice, and most impressive of all, it acts out the commands it has decided upon. Amazing.
Knowing that at the end of a paragraph I will paste it on the Eleven Labs site to generate the corresponding audio gives me a push to keep going, and I need all the courage I can get; We’re Fucked is already 2.8 novels long. Check out the audiochapter I produced for chapter 95:
Cast
Leire: sassy thief from Riften who adores money
Blob: Argonian supremacy
I have produced audiochapters for this entire sequence so far. A total of one hour, twenty-two minutes and twenty-nine seconds of viscous audio. Check it out.
Nearly seven more minutes of the maddening conversation between a lunatic and a viscous blob from another dimension. I have no clue how Eleven Labs managed to train artificial voices of such quality, but you people are bringing endless joy to the world. Check out the audiochapter I produced for chapter 94 of my ongoing novel We’re Fucked:
Cast
Leire: greedy infiltrator who offers you jobs down at the Ragged Flagon in Riften
Blob: some Oblivion-era dude who voiced lots of Argonians
I have produced audiochapters for this entire sequence so far. A total of one hour and thirteen minutes so far of insanity-inducing audio. Check it out.
One of the few things that manage to cheer me up these days is listening to professional-tier AI-generated voices acting out one of my little scenes. Thank you Eleven Labs for your unholy magic. Check out the audiochapter I produced for chapter 93 of my ongoing novel We’re Fucked:
Cast
Leire: Vex, some sassy thief who offers you jobs down at the Ragged Flagon in Riften
Blob: a bunch of scaly dudes from back in Oblivion
I have produced audiochapters for this entire sequence so far. A total of an hour, six minutes and seventeen seconds so far of delightful audio. Check it out.
Are you into AI-generated voices, as well as into my ongoing novel We’re Fucked? That’s one niche demographic! In that case, you may be interested in the following audio file, because Eleven Labs voices act out chapter 92 of my story.
Cast
Leire: Vex, hard-ass infiltrator from the Thieves’ Guild in Riften
Blob: best Argonians, those from Oblivion times
Jacqueline: Triss Merigold from The Witcher 3
I browsed around the voice lines of a few games, but I couldn’t find any female voice that sounded a bit more mature, let alone with a slight French accent. But I think that the lovely voice of Triss works well for her.
I have produced audiochapters for this entire sequence so far. A total of fifty-nine minutes and nine seconds of delightful audio. Check it out.
Thanks to the revolutionary new AI from Eleven Labs, fake voice actors acted out convincingly chapter 91 of my ongoing novel We’re Fucked. Check it out:
Cast
Leire: Vex, some blonde thief who gives you tasks for the Thieves’ Guild
Blob: legendary Argonians from Oblivion
I have produced audiochapters for this entire sequence so far. A total of forty-seven minutes and one second of delightful audio. Check it out.
Hey, whoever you are! Do you enjoy AI-generated voices as much as I do? I doubt it, because only one of my readers has told me that she’s into this crap. In any case, I’ll continue to produce audiochapters for the foreseeable future, so I needed a dedicated page to track them. You can find that page as “AI audio” in the menu, or through this link.
So far I have produced a total of thirty-eight minutes and ten seconds of voiced text from my ongoing novel We’re Fucked, which I love but keeps hemorrhaging readers. If you have listened to any of these audiochapters before and you have enjoyed them, you may want to listen to them again, as I have polished most of them, and exchanged a few clips.
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