Roleplaying through “Re:Zero” with the GPT-3 story generator (Part 34)

I thought I had already covered the entirety of the ninth volume of the original “Re:Zero” novels, but I was mistaken. Although most of what’s told in this entry doesn’t happen in the original or the anime adaptation, it would fall in that volume.

The previous part concluded maybe the most harrowing of the loops that the protagonist has gone through so far. He discovered that the people that like him, pieces of shit as they are, don’t agree with him killing himself. When the time comes to choose between the Apocalypse on one side and recovering his dick on the other, the man makes his choice. However, the Witch of Envy is a traitorous whore, so the whole thing ends up being a waste of time. You are welcome.

By the way, both in the original and the anime adaptation, all that happens after the protagonist discovers that Rem has fallen into a magical coma is that he suicides himself once, but after he discovers that Satella has updated the save file to a later point of time and he can no longer go further back, he gives up on saving Rem. That’s how much he cares. To be fair, he had “I love Emilia”-ed her in the later half of the first season, so it’s not as if he hasn’t proven already how much of a bastard he is.

GPT-3 is a cutting-edge language processing algorithm used in the premium version of the online site AI Dungeon.


As your ass rests on the bench while Emilia’s head reposes on your shoulder, and the tween takes similar liberties with the opposite side of your body, you use the excuse of needing to sleep to close your eyes and disappear from reality. Usually you could rely on your emotions to guide you. If you needed to pull yourself out of a loop, your rage or your shame could impel you to perform way beyond what you would have believed possible of someone as useless as yourself. However, contradictory emotions keep now pulling you in circles inside of your mind. You feel relieved as if waking up slowly from an operation for which they pumped you full of drugs. Merely sensing your legs, your feet, your genitals, or something as small as slightly sliding your feet forward and backwards while you pretend to sleep, mainly so other people don’t bother you, makes your heart race. But merely moments later you are overwhelmed with despair. Your life is controlled, puppeteered by the ghost of a mass murderer who died hundreds of years ago, someone considered by your new world as the worst creature to ever exist, and she has shown you in no uncertain terms, despite her lack of communication skills, that you are going to keep living on her terms.
Rem is lost. Rem is asleep already, maybe forever. You try swatting away the bobbing feeling of impotence that threatens to make you cry, because you already know it to be worse than useless: it’s like ruining your day because you can’t help remembering a beloved pet who died a long time ago. Those feelings won’t bring the dead back, nor will they return Rem to her previous state. And despite what you confidently told Puck before you ruined that reality, the fact that you can confide in nobody else makes you feel as if you are being kept in solitary confinement.
Also, you can barely look at the current Emilia in the face. In this reality she hasn’t yet dared to clarify that you are accepted back into her camp, and more importantly that she wants you to remain forever by her side, because with your terrorist hunting stunt involving two armies, you have turned into something closer to a symbol in the half-elf’s mind. The first person in this world, possibly the last ever, who would fight impossible odds for this girl’s sake. You can’t exactly blame her for having fallen, or believing herself to be, in love with you. Only a fool in love would have risked his life to that extent for someone who had thrown him away in no uncertain terms.
Rem will remain in a coma likely for the rest of her life. You will take care of her body, of course you will, and seeing her withering away slowly while you fail to help her wake up will be your punishment. If you had never dragged her into saving Emilia, she would be fine. You sacrificed her. For a moment you ask yourself whether it was worth it, but you didn’t only risk losing everyone at the mansion, but Puck destroying the entire world. You had no choice. You should repeat it to yourself until your emotions believe it.

At one point you realize that your carriage isn’t moving anymore, and that people are raising their voices both outside and on the back of your carriage. You snap out of it and open your eyes. The kids sitting in the opposite bench seem worried as well as the couple of male teens, one of which seems to have a savior complex that could rival yours.
“Are we under attack?”, he asks you as if you have a clue about anything right now.
“What’s going on?”, you mutter.
“The driver said that we have come across remains of a few carriages nearby,” Emilia says next to you, “as well as some dead ground dragons, as if another caravan has suffered an attack. He has gotten off his seat to get more information.”
Ah, you have reached that point of the journey. Even though you don’t want to handle any of it, you are itching to get away from such a confined space, and from being surrounded by these people. You also want to walk around on your own two legs. You stand up. They don’t hurt.
“I’ll check it out. Stay here. Whoever attacked the caravan is already gone.”
“We don’t know that for sure…”, Emilia says, concerned.
You get off the carriage. It’s the right hour for breakfast, and the sun burns bright. As you walk towards the crowd that is inspecting the remains of the carriages strewn on the grass, you feel your throat tighten, and you want to smile purely out of relief. This is true magic, being able to propel your heavy, cumbersome torso and all the shit attached to it without experiencing excruciating pain for every step forward, such pain that if you had a gun at hand you would have blown your head off. You want to run around, do somersaults and in general bother all these concerned people by acting like a weirdo, but suddenly your emotions are pulled to the opposite side of the spectrum. You haven’t won anything. This is the relief of a slave that isn’t shackled for a day, although he shouldn’t have been a slave in the first place. And yet, at moments it feels wrong not to feel those shackles, not to suffer those tides of acid-like pain splashing against your mind and corroding your sanity. When pain cares so intently for you, you can’t help but care back.
You shake away those thoughts, and the first thing that strikes your eye is a dead ground dragon lying next to some broken wooden boards that must have belonged to a carriage. You crouch down to the dragon’s side. A gash runs across his midsection, tearing through flesh and organs alike, but the cut seems made as if by a scalpel handled by a giant surgeon.
“Subaru!”, Julius calls from the small crowd of people inspecting the destruction.
You stand up as the knight approaches. I told you we would see each other again, you think, even if the current you has never heard those words. The guy is appropriately worried.
“These carriages belonged to the duchess’ caravan. It’s her coat of arms. I don’t see any corpse of the many wounded that they were transporting, nor or the duchess, but there are splashes of blood without corpses, so they likely were hauled off by the survivors.”
“Yeah…”
Julius stops himself with his lips separated, and his brow furrows in confusion.
“You aren’t surprised by this?”
You feel a rush as if you’ve been caught masturbating. How tiresome. As if you didn’t have enough dealing with your regret and your guilt because Rem’s comatose body will be waiting for you in Crusch’s mansion’s yard, you have to figure out how to act properly even though you are an open book.
“After that Petelgeuse invaded my brain, I don’t think that many things are going to surprise me. But I’m certainly concerned.”
Julius seems to accept your excuse. He looks around for someone, and his gaze fixes on Ferris, who is standing alone near a broken part of a carriage that features Crusch’s coat of arms. The hairs on Ferris’ cat tail are standing up, and before you know it you are staring at her bubbly ass.
You shake your head and walk towards her. Halfway through you realize that Julius isn’t accompanying you, because he’s checking out the wound in the dead ground dragon. As you approach the cat-girl from her side, you see in her profile that she’s gone pale from worry. You suddenly feel that you shouldn’t speak to this person. You stop. Even though you can’t help but feel regret at how much you hurt Ferris through your failed suicide attempt, the current version of the cat-girl has no reason to despise you. In fact, after that whole business of hauling her ass through the village’s streets, she might have warmed up to you. Your brain isn’t built to separate the different versions of the same people you know, particularly whatever groove or fold of that mushy garbage filling your skull where emotions spark.
When Ferris notices you standing nearby, she shoots you a look that glistens with distress.
“Subaru. Who would have ambushed their caravan? My lady might be…”
You step forward and hug her. You feel her soft, flax-colored fur as you hold her head against you.
“H-Hey!”, Ferris complains, stunned.
“It was a terrible attack and it took the most precious person in the world, but Crusch is alive. Injured, but still kicking. If any of her limbs are missing, you will be able to reattach them.”
Ferris pushes you off without too much effort. Her arms are trembling.
“Your words mean little when we haven’t found any member of her caravan. And don’t hug people without their consent, especially being yourself.”
You sigh.
“Always going on about consent.”
“What do you mean always…!? And of course I should! Ah, I can’t deal with your weirdness right now…”
“You can deal with surprisingly little.”
A likely angry retort dies in her lips. She has clenched her fists. She frowns, turns away and walks off.
You briefly attempt to reach out to her by lifting your arm, but you give up. No matter what you try, you always end up hurting this cat-girl.

On the way to the capital, Emilia is too concerned about the ambush on Crusch’s caravan to bring up how things have changed between you two, but she does interrogate you about how you organized the operation, how many enemies you faced, where were they hiding, and particularly about Petelgeuse. You want to redact the details of how they were going to use her for their ritual, but in the end you come up clean about everything. It’s her life, she has the right to know. By how Emilia lowers her head and wrings her soft hands over her lap, you can tell that it must feel like an echo of all the hate she has received over the years for having been born a silver-haired half-elf. Those birth characteristics made her a suitable vessel for the Witch of Envy.
You again relate to Emilia’s situation. She is trapped in a way of life she never asked for nor wanted. You are both victims of circumstance. However, you still avoid looking at her in the face to an extent that must be confusing her. Your brain expects the half-elf to cry her eyes out half-crazed, until the point that she breaks. After how you abandoned Emilia in that ruined reality, you can hardly imagine her behaving like a normal human being, as if she were forcing herself to act normal while her broken self pushes to emerge. Everything she confessed to you, how she wishes you would remain by her side forever, how she was determined to take care of your every need after you destroyed your lower half, and even Puck’s words about how Emilia would love you to the end, all that must be resting under the surface she exposes to the world. It might be more need than love, though, for someone who seems to have been abandoned by everyone in her past, and whom the world has attempted to exile almost every day of her life.

Your caravan reaches Crusch’s mansion a few minutes after the sun has set. While Otto maneuvers to find some place to park the carriage, a rush of nerves constricts your throat. Even though you know that Rem has already fallen to that magical coma, you feel as if there’s a chance that this time reality played out differently, or that Satella did listen to your pleas and somehow intervened to change Rem’s fate. None of that has happened, of course. You already know that no matter how many times you guillotine yourself from now on, you won’t return to a moment where Rem isn’t already lost.
You stand up along with everyone else on the back of your carriage.
“What should we do? Should we gather in some building?”, Petra asks you.
You don’t want those adoring eyes she insists on attracting your attention to. They make you feel ashamed, as if you have deceived her to gain her trust.
“No idea. You guys should ask the mansion staff. The duchess is a smart one, she will likely have ordered her people to make your stay comfortable.”
When you exit the carriage, Emilia catches up to you and walks by your side close enough that her hand touches yours a couple of times. A crowd of people are unloading the carriages, hauling shit around or just hindering your movement in general, and you manage to lose Emilia in the tumult so you can beeline towards the wounded. You want to feel bad about it, but you don’t.
You reach the area set up for the wounded. As some low level healers tend to the many injuries, a few of the wounded moan, wail, swear and scream. One of the wails comes from Ferris, who is kneeling and hugging the lying body of the duchess. Next to her rests Crusch’s detached left arm from the elbow to the hand. Although Julius told you in the previous reality that the duchess had survived and that the cat-girl had managed to reattach her arm, you hate to see the duchess injured, and it disturbs you to witness someone as tough-minded as Ferris crying her eyes out.
You are stalling here. You should run straight to Rem, but you feel cold sweat on the back of your neck, and your stomach is churning.
“Crusch is alive, isn’t she?”, you ask cautiously, because you don’t want Ferris to snap at you.
The cat-girl contains her sobs for a moment to look over her shoulder. Her eyes are red and teary.
“Something is wrong with her brain.”
A sharp pain pierces your heart. You counted Crusch amongst the saved despite her temporarily losing half of an arm. You don’t want to see someone as wonderful as the duchess spend the rest of her life half-retarded from brain damage, and it would have been your fault to an extent, given that you dragged everybody into your operation.
“What do you mean?”, you ask with a thin voice. “Did she get hit in the head or something?”
Ferris dries her eyes and passes over Crusch’s legs so she can begin reattaching her arm. She must have gotten such a shock initially that she forgot that time is of the essence. Crusch’s face looks a bit paler than usual, but there’s intelligence in her lovely eyes, and she’s looking at you confused as if she doesn’t know what you are doing here.
“Crusch, how are you feeling?”, you ask.
“Is… my name Crusch? This girl also called me that. I don’t remember. I don’t remember anything.”
You go cold. The duchess’ voice had trembled with fear, as if she woke up in someone else’s body and couldn’t understand anything about her current situation. You crouch next to her and grab the metallic hand of the gauntlet that contains the duchess’ remaining hand.
“Crusch, it’s me, your son! Please tell me you haven’t forgotten me!”
Ferris lets out a surprised noise, and Crusch stares at you bewildered.
“My son…?”, she asks with a vulnerable voice. “But I feel much younger…”
The cat-girl glares at you while she illuminates the cut-off point of Crusch’s left arm with her healing magic.
“What the hell are you doing, Subaru!? Don’t fuck with her mind!”
You excuse yourself and stagger away from Ferris. You feel woozy, and your legs are trembling. As you dry the cold sweat on your forehead, you try to integrate the news even though your thoughts are muddled. All the memories of Rem have been stolen from the world except from your cursed self, and Crusch’s memories have disappeared as well, but only her own? It’s too big of a coincidence. One of the people who ambushed the duchess’ caravan must have that ability, which could mean that there’s a way to reverse it. No, that doesn’t make sense necessarily. Wilhelm can chop someone’s head and his limbs off in a couple of seconds, but that doesn’t mean he can reattach them back. However, you need such a hope to go on.
You progress through the line of wounded, shuffling half the way, until you spot Rem’s beautiful light blue hair. She’s lying on a sheet with her arms at her sides. Her eyes are closed and her mouth slightly open, and there is no expression on her face. It looks as if she’s sleeping peacefully, except that nobody has woken up from such a sleep.
It doesn’t matter that you already knew. You can’t save Rem. While your heartbeat become painful, as if your blood isn’t pumping properly, you let yourself fall to your knees. You hug Rem tight, pressing your cheek against hers, and you cry silently.
Maybe a minute and a half later a male voice you recognize, that of the nerdy doctor that led you to Rem in your previous reality, speaks to you from behind.
“You know this woman?”
You are too busy grieving to answer, and you also wish that everybody else in the world except for your comatose girlfriend would disappear. A moment later you hear the doctor again, and he sounds closer.
“Excuse me, but if you don’t actually know her, I’m afraid I have to ask you to stop touching her.”
You clench your teeth, and turn enough to glare at him over your shoulder.
“She’s my girl. Leave me alone!”
“But nobody knows who she is, and she has-…”
“She’s fallen into a perennial sleep like in the cases you read in your medical reports! And she will never wake up again! Leave me alone! Leave me the fuck alone!”
The doctor stares at you dismayed, with his mouth open, but he must have recognized your grief.
“I… apologize.”
He walks away.
A couple of minutes later your anger dissipates and you feel sorry for the guy, who likely has worked hard to treat the wounded. Nobody else but the Witch of Envy is at fault for people around you not knowing everything you would need to explain to them, and you should be grateful that some people, like Emilia, would want to spend time with you, but for the foreseeable future you just want to lock yourself in the bedroom that Crusch assigned to you, hug Rem through the night and hope that your dreams allow you to forget for a while about your present.
If you had forgotten about Rem as well, what would this world do with a young woman who nobody knows and that has fallen into a coma for the rest of her life? You don’t want to think about it. You push Rem into a seated position, and after you hug her from behind, you manage to lift her up and lock her knees so she stands upright enough for you to maneuver to her front, rest her armpits over your shoulders and squeeze her breasts against your back. Once you lean forward and your legs bear Rem’s dead weight, you feel as if you would have needed several years of weightlifting to handle this task. You hobble along the line of wounded towards the mansion’s entrance.
“Subaru, we finally find you.”
Julius approaches you shortly after you’ve walked past the area reserved for the wounded. Emilia is standing next to him, and when your gaze falls on her face, for a moment you don’t see her as she is now but as the pale ghost that had stared at your detached head while your consciousness faded. A moment later the stream of tears running down her face, the dribble of saliva coming out of her mouth, as well as those dead eyes, disappear, and you stare back at a curious and confused Emilia who has no clue why you are carrying a sleeping girl on your back.
“Sorry”, you say with a raspy voice. “My legs might give out at any minute. We can speak along the way.”
You continue towards the mansion’s entrance. Although Julius does glance at Rem, he doesn’t know her and he must have figured that it’s a personal matter of yours, so he doesn’t bring it up.
“So, what’s up?”, you ask.
“I asked around regarding who ambushed the duchess’ caravan. Surprisingly, it wasn’t an army, but-…”
“Two men with superpowers. One with his hair almost bleached white and who wore a maybe military uniform, and the other a mix between a homeless person and a caveman.”
“… You must have asked the same soldier, because he used that very expression to describe the second man. I shouldn’t be surprised that you found out about important information before anyone of us.”
A woman in her thirties wearing a servant uniform more modest than Rem’s, you guess part of Crusch’s staff even though you don’t recall seeing her during your self-imposed loop, opens the mansion’s main door as she notices you three coming. You thank her and keep going.
“I just found out something real bad, though”, you say with a low voice. “One of those men must have some ability to steal or manipulate memories related to people, because Crusch doesn’t remember who she is, nor did she know Ferris, her best friend from childhood.”
Julius stops in his tracks. When you briefly stop as well, even though your legs are wobbling and feeling Rem’s breasts pressed against your back is stealing blood away from the limbs that should carry her, you see in the knight’s face that he probably shouldn’t have learned this information. He belongs to a camp opposite to Crusch’s, and the duchess having lost her memories probably means she won’t ever reach the throne. Whatever. Unless Priscilla wins the race, which would likely end up in disaster for the kingdom, Anastasia Hoshin would likely do a decent enough job leading this nation, even if it involves turning it into a subsidiary of her company. And it’s not like you care about the politics of this weird world anyway.
“That is terrible”, Julius says with concern. “The ambush turned then into a successful assassination of a royal candidate, which might have been the original purpose.”
“Because without her memories she’s basically disqualified”, you add for him.
Julius looks troubled.
“The duchess is a wonderful woman. My lady doesn’t want to win by losing a person who would become one of her most competent vassals. I hope that this is merely temporary, but I…”
“You need to return to your household and inform Hoshin. I know. Right in time, too, because I’m not strong enough to carry such weight for long. Not that I’m calling her fat.”
Julius glances at Rem, but otherwise he pretends he hasn’t noticed her. He nods at you as he rests his hand on the pommel of his sheathed sword.
“I’m glad to have taken part in your operation, Subaru. We did a great service to the world, despite our regretful losses. And I apologize, again, for my behavior at the royal summons.”
“You can’t win me at regrets. Thank you for everything, man. All the spirits and the support and in general for having my back when nobody else would. I’m sure we’ll see each other again.”
Julius smiles agreeably, and then he leaves.
When you turn towards your assigned bedroom, which is located near the end of this long hallway, Emilia is standing in your way. She isn’t blocking your path purposefully, and when she realizes you intend to pass she steps aside, but she looks as if she wants to ask you a million questions while she alternates between attempting to read your expression and studying Rem’s face.
“This girl is wearing one of Roswaal’s servant uniforms, and it’s stained as if she has fought in the operation, but I don’t recall seeing her, and she certainly wasn’t working at lord Roswaal’s mansion…”
You want to wipe the sweat beading on your face.
“I’ll explain as much as I can bear to about the situation, but please let me reach the bedroom first. It’s been a horribly long day.”
“Sorry, of course…”
Once you reach your bedroom, Emilia opens the door for you, and then you carefully place Rem on the bed as if she fell asleep over the bedspread. You repose her head on a fluffy pillow. You doubt she will notice, but you want to make her as comfortable as possible. After Rem looks as if you can do nothing else for her at the moment, you sit heavily on the edge of the bed, rest your forearms on your thighs and you breathe a deep sigh.
You had forgotten about Emilia. She’s waiting for you to address her existence, and she looks worried and uneasy.
“Subaru, who is she? This is the bedroom where we had our fight. Did the duchess house this girl here after they cured you?”
“No, this is still my bedroom, because Crusch hasn’t officially told me to leave her place.”
Emilia attempts to smile, but the corners of her mouth are trembling.
“She looks similar to Ram, very much so. Subaru… Why is she wearing one of our servant uniforms, where do you know her from? I mean…”
“You know her, Emilia, even though her memories have been erased from your mind. As you heard, one of the men who ambushed the caravan had some ability to manipulate people’s memories, either making someone lose theirs or erasing the memories of a certain person in everyone else. That last ability sounds godlike and I would have never expected it of anything else than that damn whale, but…”
“The memories of this servant have been stolen from other people? Is that what you mean? But how come you remember her?”
“How come I was able to defeat Petelgeuse, an ancient great spirit, inside my mind? Maybe I’m just that great.”
Your self-aggrandizing remark steals a smile out of Emilia despite her concern, as if she believes it.
“Even though I’ve never had to live through it, the White Whale is known to erase people as if they had never existed, so it’s certainly possible… This woman worked at our mansion, then.”
You look back at Rem. For a moment you expect to see her awake and smiling softly as she listens to your conversation, but she’s gone. It’s as if she isn’t present, as if you care for a shell. You feel the warmth behind your eyes signalling incoming tears. You don’t want Emilia to see you cry for Rem; you feel it would soil the relationship with the demon servant somehow. And you want to be left alone with your beloved.
“Her name is Rem, and she’s Ram’s little sister.”
Emilia lets out a surprised noise. She walks to Rem’s side and leans to look closer.
“I mean, I can’t deny the resemblance. That’s horrible. We need to bring her home. I don’t know how Ram will take this… I can’t even imagine her having a relationship with a sibling, alone as she always is.”
“Yeah, Rem has been removed from all the memories you hold of Ram, but the sisters are really close. Rem is the sweet one, and Ram the one who would make you want to throw yourself off a window after having to stand her insults for an hour.”
You are exhausted, you are hurting, and you wish to get under the sheets and hold your comatose girlfriend through the night. However, Emilia seems to be winding herself up to speak.
“Is she…”, she begins cautiously, with a nervous smile, “going to sleep in your bed…?”
You want to sigh, but don’t.
“I suppose you have noticed she isn’t merely asleep. The doctor told me she’s fallen into a sort of perennial sleep. It seems there have been other cases through the years. She might never wake up.”
Not only your words cause Emilia’s pupils to tremble, but you realize that she’s caught something else in your tone that she hasn’t liked. She stares at you worried, with her lips separated.
“That’s… I think I have heard of such cases”, she says with a low voice. “I mean, did you…”
You wipe whatever remains of the sweat from your face. Your legs are tingling from exhaustion.
“I’m not going to have sex with Rem while she’s in a coma, if that’s what you are implying.”
Emilia blushes and looks away.
“You speak so freely about such a thing…”
“Well, it wouldn’t be my first rodeo, if you know what I mean. But given the amount of half-beasts running around in this fantasy world, that phrase might have unintended connotations.”
“Still, I’m not sure if it would be appropriate. I mean, she’s a girl and you are… You are taking it too casually is what I mean.”
You stare up at Emilia, who is forcing herself to hold your gaze even though she seems embarrassed and concerned about whatever relationship you might have with this other girl. Emilia, with her otherworldly beauty, her silky silver hair and those big purple eyes, is one of the most gorgeous sights you have come across, and merely looking at her brightens your day. However, while initially, the first time you met her, she seemed remote and unapproachable, now she seems like a silly teenager. Why wouldn’t she look like that to you, though? Merely hours ago you won after fighting everyone in your life who wanted to stop you from guillotining yourself. You had possibly, likely, condemned another world to die, and now this Emilia is having trouble articulating her jealousy. You aren’t such a suitable vessel for Satella then, you think.
“Emilia, I want to sleep next to Rem, and she would have wanted to as well. It wouldn’t have been the first time. I’ll take care of her.”
Emilia snaps her head back in surprise, and although she tries to contain it, her face shows a dismay as if she had asked you out on a date after working herself up for days, only for you to tell her that you already have a girlfriend. You don’t want her to suffer in any way, but you are also way too tired about everything, and beyond this kind of shit.
“It’s okay, Emilia. We’ll speak in the morning. I’m going straight to sleep, I need a serious break from all the nonsense we’ve been dealing with.”
The half-elf lowers her head and shows you her back. After a couple of steps she turns towards you again and holds her hands in front of her waist.
“Subaru, I wanted to tell you that I’m sorry that we ever fought.”
You sigh.
“Yeah, me too.”
“I feel like you truly… are there for me. I don’t like how you broke into the royal palace and interrupted the summons, but I understand your intentions. Still… I should have realized how hard you will push yourself for my sake. I would have never believed… I can hardly believe that you organized such an operation to save me. I would have never thought that someone would care about me that much.”
“I do, Emilia. I want you to be happy and free.”
She lifts her hand to her heart, and tears come to her eyes. She dries them quickly. Her emotions surface on her expression, but after she glances at the sleeping girl lying close to you, Emilia lowers her head.
“You will return to the mansion with us, right?”
“If you let me. I will fight for your sake, regardless of whether or not you reach the throne.”
Although Emilia smiles gratefully, she’s also confused as if you are sending her conflicting messages. Maybe only a fool in love would have pulled off what you did. But then again, this world would have ended if you hadn’t fought your way to Emilia.
“Well, ah… See you tomorrow, Subaru!”, she says, and leaves.

After she’s gone, your heart sinks. You hide your face with your hands. A few people are having an animated conversation somewhere on the other side of the hallway. You listen to Rem’s soft breathing, as remote as if it came from another planet.
When a few minutes later you pull one side of the sheets off to move Rem under them, you realize that her clothes are way too dirty and bloodstained. She should look comfortable even if she likely won’t feel it. You leave the bedroom to locate some servant, and you come across a blonde guy with short, curly hair and a thin moustache. You had seen this guy almost every day during your self-imposed loop of two days, but you never bothered to learn his name, if he even has one.
“I need a change of clothes for my girl.”
“What size?”
You don’t know, so you lead him to your bedroom. When he peeks inside as if he doesn’t want to enter it, he sees the unconscious woman wearing a bloodstained servant uniform. To his credit, his expression doesn’t change.
“Is the miss dead? Has there been… an accident?”
“C’mon, man. She’s just in a coma.”
He arches an eyebrow while looking at you.
“I need to change her clothes”, you add. “All that damn blood, it’s unsanitary. Bring me something fresh. One of Crusch’s nightgowns would be fine.”
“One of the lady’s…!?”
“You can grab one from her laundry basket.”
“I will certainly not do that. I can bring you something reserved for the servants.”
“From the female servants, please.”
Before he closes the door, for a brief moment he looks as if he’s suffering. He does bring you a beautiful, silky white nightgown a couple of minutes later. You undress Rem, although it’s more difficult than the other times because she’s not contributing. After you have undressed her to her panties, the sight of her pale breasts and her pink nipples makes you want to bury your face in them like you’ve done often. You want to lick every centimeter of her soft skin. Once you pull down her panties, the sight of her pussy, as well as the slightly sweaty smell after all that fighting, makes you salivate. You realize how hungry you are, although right now you wouldn’t take anything less than that delicious meal in front of you.
After you have dressed Rem with her beautiful new nightgown and she looks so inviting that you want to jump in the bed with her and cuddle all night long, you shiver and realize that you’ve gotten harder than the crotch of your pants allows. You perk up, and from your mouth escapes a sound of delight. You grab your genitals through the pants, feeling up the bulge. That’s right, you have a dick! Until a few hours ago a part of your brain had ran a process in the background to prevent you from thinking about your mangled genitals, but you are complete again!
You pull down your pants to your ankles and grab your dick. The smooth flesh thickens against your palm and your fingers. What a miracle of nature! Truly, no wonder some people believe in a creator of the universe. Such a magnificent organic device to procure you pleasure must have been created by God himself!
The door opens, and after Ferris takes a single step inside, she freezes with her mouth open. She stares wide-eyed at your genitals.
“I have a dick, Ferris!”, you proclaim, elated. “Isn’t it wonderful?”
The cat-girl lifts her gaze to your eyes and slightly raises one side of her mouth as if she’s tasted something sour.
“It’s okay, I guess. I came to ask if you wanted to eat dinner, but I see you are busy.”
“Ah… Ferris, I want to apologize.”
She narrows her eyes while doing her best not to look down.
“I’m the one who burst into your room without knocking. I truly should have known better, as in I must have hit my head really hard not to imagine I might bump into a situation like this.”
“I mean that I’ve been a piece of shit to you. I always manage to make you mad, even though you’ve been cool with me.”
“You haven’t been that bad, beyond your weird utterances and your pathetic attempts at pretending you aren’t checking out my ass. And I can’t blame you for the image that just got burned into my eyes. You are still holding your erect penis, Subaru.”
“Yeah, well. I had to celebrate.”
“I better leave.”
As she closes the door, she mutters something about how they need to install some door bolts in this mansion.

A few minutes later you shut the light off and you lie under the sheets next to Rem, whom you have turned so she rests on her left shoulder and her weight leans on you. You feel her warm breath on your face. By now you have gone soft; the sexual arousal had shielded you from this gloom and loneliness. While tears run down your right temple and moisten the pillow, you hug Rem’s limp body and let her personal smell overwhelm you. You are home, even though Rem is somewhere far away.
“It’s just the two of us from now on, Rem”, you whisper, and then sniffle. “Plenty of it will involve me holding you in bed, just like you wanted.”

Roleplaying through “Re:Zero” with the GPT-3 story generator (Part 33)

This part covers the remainder of the ninth volume of the original “Re:Zero” novels.

In the previous part, a maimed, dickless protagonist attempted to kill himself, but everyone around him wants to force him to live. He tastes Emilia’s snot.

GPT-3 is a cutting-edge language processing algorithm used in the premium version of the online site AI Dungeon.


Your consciousness, everything remaining of you that knows you need to hold on to your goal and keep going, is a little boat bobbing in a red tide of pain. You don’t know for how many minutes you have lied on your back, resting your head on a few pillows, as you concentrated on the noises Emilia made as she turned around on the bed or her breathing patterns changed. Every time you had thought she was going to drift into deep sleep, she snapped out of it, and sometimes she even asked you to confirm if you were still there. She seemingly had signed on to a life of constantly fearing you are going to leave her behind to die. Fortunately for her she won’t have to remain in such a nightmare for much longer.

It feels like the same time of the night you used to wake up at every two days for so long. Or maybe you just want to feel like you can start again. You have been listening to Emilia’s deep breathing for some time, and you won’t have many other opportunities to escape from all the people who intend to keep you alive against your will.

You descend from the bed as slowly as if you were sharing your bed with a sleeping bear. When you let your body rest on your stumps, the nerve endings sizzle with pain, forcing you to clench your teeth and shiver. Sharp, shooting pain like abscessed teeth. You grab your crutches and alleviate your body’s weight a little, although the cold sweat has already come, and your body demands that you turn back and lie on the soft mattress. You venture towards the door fearing any creak of the floorboards. You would have thought that after all the nonsense you have been engaged in, like attacking a whole branch of a terrorist group, handling a psycho cat-girl who could have blown you up at any moment, and defeating an ancient ghost inside your mind, dealing with opening a door wouldn’t make you so dizzy, nor your heart beat so fast.

The light of the full moon illuminates the hallway. You close the bedroom door behind you slowly, and when the door latch enters its hole, you take a moment to control your breathing and return the saliva to your mouth. You hadn’t understood how exhausting it is to fight pain. You thought you had an idea, but not remotely to this extent. It feels as if staying sane while these waves of pain engendered in the mangled lower half of your body besiege your mind is a full-time job with unpaid overtime.

You push forward through the hallway towards the entrance. Along the way you trip and fall forward onto the carpet, and the thud sounds so loud in the silence that you are sure it must have woken up every inhabitant of this mansion. Wilhelm will exit his room, where he likely sleeps standing up and with his eyes open, and will storm through the hallways until he finds you. He will imprison you in you assigned room, or maybe throw you straight in the dungeon.

As you pass in front of the half-open doors to the kitchen, you spot through the glass panes that Ferris is slumped on a chair, bathed by moonlight. She has changed her clothes to a tank top that shows her flax-colored soft fur covering her arms and most of her chest, and she’s also wearing something resembling pyjama pants. She is sipping on fruit juice. What stops you on your tracks are her eyes. She’s got the thousand yard stare of a traumatized veteran.

She suddenly lifts her gaze and it connects with yours. Her eyes glint in recognition. You go cold. After a few seconds, Ferris lowers her face and takes another sip. You keep pushing forward.

After you maneuver to open the front door, as you are pulling it to close it behind you, you fall on the tiles leading to the entrance. You are already out. You hear a soft wind blowing and the grass of the vast yard rustling. Seemingly only Crusch’s carriages remain parked near the exit gate. All the merchants are gone, and the wounded that had been distributed in a large area deeper into the yard are gone, with only a few sheet bundles abandoned behind. Then you spot, faintly illuminated by the moonlight, the black frame of a curled-up ground dragon. The mansion’s staff must have tried to drive this beast away, but you had communicated to her, somehow, that she should stick around just in case you needed her. Such devotion and loyalty, when you truly have done nothing to deserve it, makes your eyes teary.

You’ve managed to close half of the distance with the ground dragon when she lifts her reptilian head, she shoots you a glance and then she jumps to her feet and runs towards you. She nuzzles your face, almost making you lose your balance. You hold one of the crutches sideways under your armpit and attempt to climb to the ground dragon’s saddle. Patrasche immediately throws herself on the ground so you won’t have to make so much effort.

As you hold both of your crutches under one armpit, because you fear abandoning them here only to need them later, you pull yourself onto the saddle. Although you end up resting what remains of your ass on it, the effort had sent an electric, nerve twisting pain running through your bowels. You go cold and hold your breath. For a moment you felt that something had ripped inside of you, but fortunately you only evacuate your bowels. What feels like plenty of mushy shit spreads between your ass cheeks, and presses against your flesh as your weight settles on the saddle. Then you smell it, the acrid, pungent stench of something like diarrhea, which somehow smells worse here than in a bathroom. Patrasche had already stood up, and bends her neck so she can shoot you a look. Her mostly inexpressive face doesn’t clarify if she’s staring at you appalled or concerned. Either way, the shame makes you want to cry.

“Sorry, girl. I couldn’t help it. It feels almost liquid, too. I hope it doesn’t run down the saddle.”

When you ride out of the mansion’s grounds as if you are suddenly travelling on a jet plane, you feel as giddy as you possibly can. You are mostly free. You can go where you need to. You doubt that random guards are going to stop you just because of your stench, so it should be a smooth escape from now on. Still, you try to put as much distance between you and the few couples walking under the lamplight. You failed to see one of those couples turning a corner, and the guy wonders out loud, somewhat amused, what’s with that smell, only to glance at you as you pass by and then they become overwhelmed by second-hand shame. It feels as if you are discovering whole new ways of hurting people, of ruining their days, of creating uncomfortable memories for them that they will regret owning. No matter, you repeat to yourself. In a few minutes you will find yourself floating in Satella’s black bath of love, and then she’ll listen to you as you plead for her ghostly self to send you back further in time. She loves you, she keeps repeating. She can do you that favor.

As you are riding through a poorly illuminated stretch of street, something the size of a small ball zips flies past your head, turns around and hovers in place. You order Patrasche to stop, and the pain delays you from recognizing that Puck is attempting to block your path, arms crossed, glaring at you furiously.

“What in the royal fuck is wrong with you!?”

You inspire through your teeth, suddenly angry. You have neither the time nor the wish to deal with this little punk.

“Wrong with me!?”, your voice cracks with raw emotion, and Puck’s eyes quiver in response. “You are a talking, flying cat! I’m on a schedule here! Don’t get in my way!”

His round, shiny eyes blink slowly, but his expression doesn’t change.

“Even when Emilia was a child, during the worst moments of her life, I didn’t witness her break down like this! All the work I have done since then, undone! You organized such an operation to save her, or claiming to, but you hurt her like this!?”

Patrasche has become agitated. She must sense the hostility of you both. She tries to bypass Puck, but he slides to the side so he keeps hovering menacingly close. You stroke the dragon’s scales to calm her.

“I kind of pity you, Puck, for having taken care of Emilia for so long. She clearly needs help, and not any kind that either me or a talking, flying cunt can provide.”

“You must think I’m joking around. Emi might never recover from this. I don’t know if you even believe in the nonsense you spouted about Satella sending you back to the past if you died or whatever, but it worked enough on her. She needs to believe that you wouldn’t ruin both of your lives for nothing! And what the fuck is that stench!?”

“I’m sitting on a cushion of near diarrhea, because I can barely feel anything in that area of my body ever since that huge dragon stomped me against the ground. Still, I would have thought that Ferris, claiming to be the best healer in the kingdom, would have done a better work than this. I swear that nasty cat-girl barely helped me, out of spite.”

“And you blame her!? Why would she waste her energies and her talents on someone who deliberately threw away his life, and a hard-earned victory, while spitting on the faces of everyone that liked him!? I would have left you back at the side of Flugel Road as carrion.”

You close your eyes tight. A steel-like hate is cooling your chest. This little shithead would fly away from any of your attempts to punch him or grab him, but you mainly fear the consequences of wasting your time here.

You order Patrasche to move past the hovering cat, but he shouts at you with a sharp voice and flies closer to your face. His cat eyes glisten with rage.

“You don’t seem to understand, kid, that I’m a great spirit.”

“So you keep saying. It can’t take much to be considered great in your realm.”

“Why, you… You should think twice about pushing me further, because you can’t imagine what I would do to you. I have protected Emilia from far lesser threats to her well-being than what you represent now, and I didn’t leave those people in pieces large enough for any burial!”

You perk up, and a noise of delight escapes your grinning mouth.

“That’s right! You can just kill me! Let’s go, then! I’ll dismount my ground dragon and send her home. I’ll stand there. You can throw one of those ice avalanche spells at me, freezing me instantly as I fly backwards against a wall, and then I’ll shatter into pieces! That will be so awesome. Thank you, Puck!”

The little cat deflates as if you found out he was going to play a terrible hand, but in addition he lifts his paws to stop you while you are trying to figure out how to dismount Patrasche without invoking more nightmarish pain.

“Why would you jump into certain death so willingly? Are you actually trying to die?”

Your heart is pounding against your chest. Another disappointment. Everybody just has to make your life harder, and can’t even do the one thing they should be able to. What a bunch of useless bastards.

“Actually!?”, you exclaim, your voice raspy out of agitation. “The fuck you mean actually!? Weren’t you snooping on the conversation between Emilia and me!? Are you that deaf, or stupid!?”

Puck laughs nervously, but he looks disturbed.

“C’mon, buddy, you can’t just give up like that. Having ruined your body must hurt a lot, but-…”

You clench your teeth while you feel your pulse in your temples.

“What the fuck would you know, Puck?”, you ask with a low, hollow voice. “Have you ever experienced inhabiting a physical body? I doubt you entertain yourself possessing people like that deranged freak Petelgeuse did, so really, what the hell would you know about the experiences us human beings go through? No wonder you keep fucking around as if we have all the time in the world to waste, with your disgraceful sloth.”

“I like joking from time to time… but this is serious…”, Puck murmurs while looking as if he has no clue how to handle you.

You want to keep berating the little cunt, but Patrasche is shifting her weight nervously. You wonder if she understands that you wish to die as soon as possible. The ground dragon might be the only living being that for you isn’t at fault for something right now. You lean forward to pat her neck, and Patrasche bends it so she can press her head against your shoulder, her snout almost smothering you as she makes comfortable noises with her throat.

“Yes, I know you’re nervous too, girl. Don’t worry, we’ll get out of this shitty situation soon.”

While stroking Patrasche’s neck, you turn your head to the side and spit out a small sigh through your teeth. You turn your attention back to Puck, who’s still looking at you with a worried expression.

“The only thing worse than how you have mangled your body is you dying”, the little cat says seriously, “Emilia can learn to endure your current state, and she might get some psychological benefit out of taking care of your useless self, maybe for the rest of your life, but if you die…”

“So you aren’t going to kill me?”, you interrupt him sharply.

“Obviously I can’t.”

“Fucking poser!”, you explode. “Pussy-ass bitch!”

You hear voices coming from somewhere above you. A few of the inhabitants of the closest residential building to where you have ended up arguing with this bastard have opened some windows and are talking to each other with concern. You would have thought they would yell at you two to shut the fuck up and allow them to sleep, but they are staring at Puck as if they have never seen a flying, talking cat before. Your world is filled with half-beasts, some of which that devour other human beings, but they are surprised about Puck?

The little cunt hovers closer to your ear while eyeing the onlookers nervously.

“Hey, we are making too much racket around here. Let’s find somewhere quieter to talk.”

“I have nothing to say to you, Puck. Fuck off.”

You order Patrasche to get moving, and shortly after the onlookers have disappeared behind a couple of buildings. You don’t like how in this new street the magical streetlights illuminate a larger stretch of it. You don’t want to see any light. You want to navigate in the darkness until you find the sharp instrument that’ll grant you your suicide.

Puck is keeping up with you, flying like a bird in formation.

“Stop following me, shithead!”, you shout without looking at him. “I have somewhere to get to!”

“I can’t let you die, Subaru.”

You shake your head. Hot tears are growing in the corners of your eyes.

“Everyone in this weird fantasy world, you are all fucking useless.”

A group of young people, somewhat inebriated, comment on your stench as you ride by. You yell back at them to shut the fuck up. They laugh and call you a crazy cripple.

“I can’t believe you are discarding Emilia’s feelings like this”, Puck says as if he’s thought about it for a while. “When I met you, you were dirt broke and with nowhere to fall dead. And you seemed like a good guy, helping Emilia with her huge problem. I don’t understand what would make you turn around when you are so close to living the life next to one of the sweetest, most beautiful girls around. You are better than what you are showing me.”

You order Patrasche to stop, and for a couple of seconds she drifts on the paved stones. You turn your head to Puck, who is hovering in place. Although your furious glare should already communicate that he shouldn’t push you further, you have a good bunch of stuff that you have wanted to tell him for a while.

“You are taking the high road!? You would destroy the entire world because of some fucking contract! You are ready to murder millions, maybe every single living being in this planet, if Emilia dies for whatever reason! You think you have any fucking justification to berate me, to question my actions!? You are a fucking lowlife!”

Puck’s cat face twists in a mix of shock and panic as he floats backwards.

“How do you… How would you be able…”

You keep glaring at him while breathing through your mouth. Shouting, letting your anger go, distracts your body from the waves of pain. Maybe you should have ran around while yelling like a maniac and punching every solid surface from the moment you woke up with your body ruined.

Puck turns his head to the side as if he’s thinking of what to do. He suddenly flies upwards and vanishes.

Patrasche keeps staring with suspicion at the space where the so called great spirit disappeared, but you stroke her rough scales and urge her to keep going.

“If we are lucky, that’s the last we are going to see of that little bastard in this reality”, you say with a hollow voice.

* * *

You finally reach the plaza from which you can see the governmental building, three stories high and with fancy arched windows, that during your long, self-imposed loop in which you did little else than fuck around and literally fuck around, had become your personal church. You stop Patrasche and look up at the building in reverence. Back in those days you had walked through the streets up to this plaza like a pilgrim. You used to have legs. Seeing the building again makes your chest fill with warmth. If you can get to that roof, in a couple of minutes you’ll be dead. You will have left behind this unacceptable world of a Rem that has fallen asleep forever, and this body that can’t walk by itself and that pisses and shits itself at will.

You guide Patrasche to stop next to the stretch of fence where you learned they hide a set of spare keys behind a loose stone in the short wall over which rises that wonderful fence, a top-notch suicide device. Bars of tough metal rise on an angle ending in spikes, and anything caught falling through them would be trapped in between only to get sliced by the unnecessarily sharp anti-trespass measure waiting at the bottom. The motherfucker who designed such a gaudy fence must have known exactly what he was doing.

It takes too much time, particularly when your body screams in pain that you should perish as soon as possible, to communicate to Patrasche that you needed to dismount her, grab the spare set of keys, mount her again, open the gate, close it behind you, and then move up to the side door. Behind that door wait the three flights of stairs that lead you to the roof access door.

When you dismount Patrasche again you realize two things: first, you will need to climb three flights of stairs while coordinating yourself on two stumps and the crutches, and second, that liquidy shit is dribbling down your thighs. You wonder if at the end of this, even if you die and recover your legs and your Rem, you will have regained your dignity.

Patrasche touches your face with her snout as you rest your weight on the crutches. She seems to know that you are about to leave, although you wonder how far she believes you are going. You are about to tell her to wait for you here, but this loyal beast is capable of remaining in front of this door for years after some unfortunate public worker removes your beheaded corpse off the ground. Your throat tightens, and you sniffle for a bit.

“I shouldn’t be so sad, when I’m about to see you in a little while. But maybe it’s true, all that stuff that Emilia said about this reality continuing on after I’m gone, and I’ll make you suffer through it. Find yourself someone else to care about, girl. I’m not worth it.”

You drag yourself up the three flights of stairs while your vision gets blurry from the effort, and get the key into the lock, opening the door that leads to the roof. When you emerge outside, you are blasted by a strong wind. It is colder than you expected, and your bones ache from the windchill. Your body is covered in sweat.

Even though the nerve endings in your stumps seem tired of sending you pain signals and have gone almost numb, what remains of the shit dribbling down your legs keeps dripping on the floor. You approach the point of the roof edge from which you’d just have to let yourself fall forwards. The bent ends of the fence below are like a lover opening her arms to you. Then you see her. Emilia is running right towards where you beheaded body would fall, and her long, silver hair is trailing behind. A shiver makes you tremble. You consider maneuvering to hide from view, but she is already staring up at you. How has she found you?

“Step back from the edge, Subaru”, Puck’s serious voice reaches you from behind.

You look over your shoulder, but the little cat flies in an arc until he hovers a couple of meters in front of you.

“You brought her over to watch me die?”, you ask with a thin voice. “You Machiavellian son of a bitch.”

“I told her to come so you will face the damage you will cause her. You are right, maybe I don’t really understand how it feels to have ruined your body to that extent. I will never know, thankfully, what it takes to keep going. And yet you must, because that sweet, loving girl down there will break if you throw yourself off this roof.”

You feel as if your heart is going to escape through your mouth. Against your best judgement you look down at Emilia. She’s holding her hands against her lips as in prayer, while her tears drip on her knuckles.

“Please!”, she pleads. “You told me you would sleep with me from now on! You agreed that I would always be with you! Please don’t do this!”

“You should know by now that my words don’t have any value, Emilia.” Although you tried to sound as calm as possible, your voice is trembling. “I just say things to free myself from undesirable situations. I’m a terrible human being, and you should have never cared about me to any extent.”

“No! You fought so hard to save me, and even when we didn’t know each other at all, you offered me your help! That’s who you are! Even if you are hurting, I will make it all better. I’ll find a way so you don’t feel that pain anymore, and you can rely on me for everything that your broken body won’t allow you to do anymore! I will always be there for you, so please!”

You swallow. There’s no point to these emotions. They don’t understand, they don’t know, and when you wake up back at Crusch’s mansion, none of this will have happened. Knowing that doesn’t stop your tears from falling.

“If you end up staring at a corpse, Emilia, find someone else to fill that gap in your heart.”

Emilia gasps. She lunges towards the side door for a moment, but she must have considered that as soon as she disappears from view she will hear the thud of your body hitting the ground. She jumps back to where she was standing before, and she puts her hands on her head as she stares at you with a horrible look of impotent despair.

“Subaru”, Puck says with a stern voice. He’s glaring at you as if he wants to stab you for every second of pain you are inflicting on Emilia. “I have no clue how you know what will happen if Emilia dies, and I know you won’t bother telling me now. But you understand what you would do to this world if you jump to your death.”

“No, Puck. What you would do. Not me.”

“It would happen nonetheless.”

“That’s how you justify your actions, your mass murder of millions? You are worse than Satella. You are certainly incapable of loving anybody.”

“It’s…” Puck bites his lips. “It’s for the best.”

“Best? That’s the best you have? At least Satella’s reasons are pure, even though the fucking idiot doesn’t understand the consequences!”

A gust of wind blows through your hair, and you hear nothing but the sound of a carriage passing by on a nearby street. Puck slides closer to your face. Judging from his expression, he seems to be at his wit’s end.

“I’m not bluffing here, kid. I can’t stop Emilia from killing herself if she wants to, and I have no doubt that she will if you die. She wasn’t exaggerating about all she said. She will love you, you know, to the end. You have to choose between freeing yourself from your pain, the extent of which I can’t properly understand, or condemning this world, including that innocent, wonderful girl down there, to death.”

“You don’t understand shit, but that’s alright.”

“Subaru, look at me. You live, and Emilia will care for you every day, she will tend to your every need, you will have her all for yourself. If you die, your spirit is most likely going to disappear into oblivion.”

“You people have no clue, and wouldn’t even if I could manage to explain myself entirely through this pain. You are such a bunch of fucking idiots who can’t understand nor make an effort to.”

Puck looks panicked. You guess that the so called great spirit doesn’t have the physical strength to restrain you in any way, nor the power to avoid killing you. What a pitiful bastard. You burst out laughing.

“What would you want?”, Puck asks with a shaky voice. “What would it take for you to step back from that edge?”

You speak as you continue laughing.

“A united world under one religion, a single strong man to head it who will rule with a fist of iron and pave the way for a new order. An end to the repression of the masses by the greedy nobles. A complete change in the culture and values of society. Castor oil replaced with pancakes and tea made from honey. That is my final wish.”

The little cat shivers, and his expression twitches under your gaze. You didn’t even impress me when you resurrected as a dozens of meters tall mountain of fur, right before the end.

“Puck, you useless cunt,” you say with rage, “you don’t know me at all. I will always do what is necessary, no matter the pain. It doesn’t matter if nobody else understands.”

You hunch over to look at Emilia. She’s sitting on the floor as if her legs just gave up, and her arms hang limp at her sides. Even though her watery eyes keep pleading, she knows.

“I do love you, Emilia. Not remotely as much as I love my Rem, but enough that I will face Satella over and over so one day you will live happy and free.”

You push yourself off the edge and drop the crutches. The way this wind rushes in your ears, along with the weightlessness of your body, feels like a return home. For a moment you wonder if you have misjudged the jump due to your mangled lower half, but as those spikes grow further apart in your field of vision, you know you have succeeded. You feel the thick metal clamping your neck, and then an orgasm of pain severs your head. The view, bathed in moonlight, twirls wildly. Something hits you on your left temple like a boxer’s punch, but before you know it you are resting on the gravel. You are free from having to command any part of your body under your neck, you are free from the onslaught of pain your useless body kept assaulting you with. You have won.

You know your consciousness will last a few seconds. Emilia is sitting a few meters from you, and her face is frozen except for her tears and the dribble of saliva coming out of a corner of her mouth. Her eyes stare at yours with no hint of life.

* * *

Once the blackness envelops you and Satella’s liquid-like love seeps through your pores, you do feel safe for a moment. Then it tastes differently, as if a stalkerish madwoman had bottled her vaginal juices after years of touching herself while thinking of you, and had forced you to bathe in it. The Witch of Envy, biggest whore in the universe, dispensing her love to any undeserving scum.

“Come already!”, you yell, or think, at the darkness in front of you. “I know you are there! Quit your fucking theatrics!”

Her claw-like hands, with the fingers outstretched, emerge out of the blackness, and the elongated arms follow them.

“If you love someone, you should fuck them,” you say, “not fuck them over. Why would you have sent me back to the carriage instead of to a moment when I could save the person I love? Or is that your…”

You don’t have a body, and therefore no pain that your nerves would insist on informing you about, but you figure that if you had, a chill would run from your head to your toes. Is that it, Satella? It must be. It’s your envy. You want me alive no matter how much this world insists on ruining me, but you can’t allow me to have someone that would love me like you do. No, who would love me like a living person is supposed to love another. You haven’t loved for real in four hundred years. No, knowing you as well as I do, you never had even when you breathed and your body hadn’t rotted.

Her glowing, purple eyes stare at you through a black mist.

“I love you I love you I love you I love you I love you I love you I love you I lo-“

“Send me back to Crusch’s mansion like you used to do, Satella”, you order her. “You fucked me over willingly, didn’t you? Change it back.”

“I love you I love you I love you I love you I love you I-“

“I know you understand me. The first time we met you said my name. Just that one time, but you showed your hand. If I’m truly your champion, your one beloved, you owe it to me.”

The Witch of Envy has tired of embracing you, and she lets you float in place while she begins to slide back into the darkness. She never reacted, she never answered. She loves because she needs to love.

“If I had arms,” you say, “I would reach you and strangle you. I would squeeze your ghostly life out of this place until we both disappeared.”

* * *

The sensations return to your brain like a big wave striking you against a wall. You feel the vibrations of the bench on your ass. The light of the rising sun oozing through your closed eyelids. The smell of grass and dirt gets stuck in your nose. Your head is resting on someone else’s, while a small, warm body hugs your right arm and rests its head on your flesh.

You open your eyes. In front of you there’s a line of kids and two male teenagers sleeping. You look down at your legs. They are there, they don’t hurt. You move your toes inside your shoes. You close your legs to squeeze your balls, which lift your penis. You feel hollow, as if you had woken up in a morgue after someone pulled out all your organs except for your brain.

You stand up slowly but forcefully, yanking your right arm out of the tween’s embrace. Emilia was saying your name only to break into a yawn. A nausea is rising to your throat as if all the acid in your stomach is fighting to escape your body.

You lunge towards the opening of the tarp in the back of the carriage. When Emilia raises her voice to question your action, you fall to the floorboards and grab the jutting board that separates the back of the carriage from the outside. Vomit gushes from your mouth and your nostrils.

Some kids say ‘eww’. You feel someone’s hand rubbing your back, and then sliding upward to caress your neck.

“No, don’t vomit like that, general!”, Otto’s concerned voice comes from the driver’s seat. “The ground dragons hate it when it splashes their legs. If they get too annoyed it could cause a collision! Please, give him this bag.”

Emilia lifts her hand from your neck and you hear her footsteps rushing to the front of the carriage, and then back. She holds a paper bag under your mouth. You vomit into it. Your vision has blurred, you have gone cold, you want to die.

“Just let it all out, Subaru”, Emilia says sweetly. “You will feel much better.”


The protagonist has gone through horrible nightmares, but this loop felt like the worst. He utterly failed; by the end he only gained further regret, shame, disappointment and mental scars of all kinds.

In the original, Ferris not only is a guy, but he’s not a half-cat so much as a “I just have cat ears and fur-like hair, and otherwise I’m human”. My version of Ferris not only has a pussy and larger breasts, but she’s also covered in flax-colored fur except for a few places like her face, her palms, part of her breasts, part of her pussy presumably, and hopefully her ass or else cleaning that would be a nightmare. The combined impression must be fucking horrifying, but clearly someone is fucking these abominations in that fantasy world.

Fortunately I managed to write it although I’ve gone back to work. Yesterday I returned to the office on an hour and a half of sleep, because I always suffer from insomnia whenever my routine changes. Today, a Saturday, I worked the maintenance shift. Initially I panicked because the proxy blocked the AI Dungeon site, and writing the entry by my lonesome would defeat a significant part of the purpose of getting through this retelling in the first place. Fortunately I managed to connect remotely to my home PC and finish the rest of this part. I feel sick!

Reseña: Welcome to the N.H.K., Volumen 4, de Tatsuhiko Takimoto

Este volumen diverge del anime de una manera fundamental. Para aquellos de nosotros que vimos esa versión primero, preparó un giro argumental que no he visto venir.

Misaki, la “terapeuta” del protagonista, se ha enfadado con Satou por ignorarla después de que ella lo hubiera atado a una silla y se hubiese olvidado de él durante una semana. Peor: cuando ella reúne el coraje para acercarse a él, Satou está ocupado hablando con su senpai del instituto, Hitomi, que había venido a disculparse por haberle ofrecido pasar la noche juntos en un love hotel aunque ella se casaría pronto. Misaki, celosa, huye. Ahora llega el momento en el que las diferencias entre ambas versiones de la historia afectan más a la trama.

En el manga, Misaki nunca fue a la isla para evitar que Satou se suicidara. Para él la chica es alguien con algún tornillo suelto, que insiste en entrometerse en su vida y decirle qué hacer, y que ha llegado al extremo de olvidarlo atado a una silla durante una semana. En el anime, Misaki es en esencia una chica dulce, aunque jodida, pero aquí <spoiler>destroza su propio cuarto, y cuando se reencuentra con Satou lo insulta recordándole lo despreciable que es, que sin la ayuda de la chica será un hikikomori durante el resto de su vida. En mitad del enfrentamiento, Satou se percata de las cicatrices de quemaduras de cigarrillo en un brazo de la chica. Eso es, pensé. En esta versión colocaron la revelación sobre el backstory de Misaki en la mitad de la narración, como deberían haberlo hecho en el anime. La chica cuenta que su madre murió poco después de dar a luz, que su padre se convirtió en un borracho violento y pegaba a Misaki a menudo, mostrado de manera gráfica en el manga. A pesar de ello la chica seguía queriendo a su padre. Justificaba los golpes creyéndose que los había merecido por ser despreciable. Después de que se llevaran a su padre a algún sitio, Misaki fue a vivir con su tía. Sin embargo, la chica se había vuelto incapaz de rendir en el colegio. Tras abandonarlo trabajó en una tienda y ayudó a su tía durante sus salidas a hacer proselitismo</spoiler>.

<spoiler>Satou está conmovido. Se percata de que la rareza de esta chica está justificada, y ahora quiere ayudarla cuanto pueda. Misaki, celosa y resentida, lo fuerza a hacer lo que a ella se le antoje, desde gastar dinero del que él carece hasta seguirla a todas partes. En una de esas salidas se montan en una noria enorme. Desde ahí Satou coincide en atalayar a su senpai, que disfruta de una cita con su prometido. Lo golpea el hecho de que en su vida sólo había conectado con esa chica, y ahora la perderá y se quedará con esta otra chica que lo manipula porque él es despreciable. Misaki intenta convencerlo de firmar un contrato que dice que él será su esclavo para siempre, pero la chica se percata de que se ha pasado cuando Satou abre la puerta de la cabina de la noria y casi se mata. Después de bajar de la atracción, a pesar de la preocupación de Misaki, él entiende como en una epifanía que sencillamente no quiere seguir viviendo. Se las arregla para zafarse de la chica</spoiler>.

<spoiler>Satou ha salido de viaje, y Misaki se mete en el ordenador del hombre para averiguar adónde. El protagonista ha viajado a una zona montañosa popular para aquellos que pretenden suicidarse. Misaki, junto con Yamazaki, viaja allá y encuentra al protagonista cuando se preparaba para tirarse de un risco. Satou argumenta que sería mejor incluso para Misaki si él desapareciera; la chica no debería lastrarse, dado su trauma, con alguien tan patético como él, pero la naturaleza dulce de ella la forzará a sacrificarse para salvarlo una y otra vez. Sólo si él desaparece y ella no puede hacer nada para solucionarlo será la chica capaz de seguir adelante. Pero Misaki admite que mintió sobre su pasado. Resulta que el backstory usado en el anime se lo ha inventado, que en realidad sus padres son amables y ricos, nadie la fuerza a acudir al instituto, y la chica tiene algún tornillo suelto por ningún motivo en particular. ¿Qué cojones?</spoiler>

<spoiler>Satou pelea por encontrar algún sentido para su inminente suicidio. Incluso trata de abrirse el cráneo contra una roca para donar su cerebro a alguien que le pueda dar un uso mejor, pero su colega Yamazaki le dice que nadie querría esa cosa podrida. Se trata de Yamazaki, entre todas las personas, quien lo convence para volver a casa</spoiler>.

No recuerdo ninguna experiencia reciente con la ficción en la que una versión posterior de una historia haya preparado un giro argumental para la versión original. No tengo ni idea de adónde se dirige el manga ahora.

Reseña: Welcome to the N.H.K., Volumen 3, de Tatsuhiko Takimoto

Un volumen disperso. Contiene los “arcos” en los que el protagonista, Satou, desperdicia semanas en un juego online mientras que su “terapeuta”, Misaki, intenta sacarlo de él, y también la parte en la que el protagonista cae presa de una estafa piramidal. Me pareció que el anime trató ambos arcos mejor. En el primero la relación entre Satou y esa chica-gata curandera está desarrollada más, permitiendo que te importe su relación hasta un extremo razonable para cuando el martillo acaba cayendo. Este arco también sufrió por el hecho de que yo había visto la serie Net-juu no Susume, que también incluye a un personaje principal aislado que conoce a alguien especial a través de un MMO, pero en ese caso con menos consecuencias de comedia negra.

El segundo arco, sobre la estafa piramidal, se resuelve en el anime, pero aquí no. Satou no puede devolver lo que ha comprado, y lo persiguen cobradores.

Además, la versión manga de Misaki intenta desmantelar a Satou mediante bondage, una sección que quizá desapareció del anime por esa razón.

Como punto más interesante, Satou se reúne con su senpai del instituto para una cita a pesar de que ella se casará pronto. Hitomi siempre resulta interesante, enzarzada a diario en un tira y afloja entre asegurarse una vida que no se colapsará y sentirse a gusto consigo misma, lo que suele consistir en caer tan bajo como abusar las drogas o involucrarse con agujeros negros como el protagonista. Más allá de las alucinaciones de Satou que interrumpen la trama, Hitomi <spoiler>le ofrece pasar la noche juntos, pero Satou no quiere contribuir al instinto autodestructivo de la mujer, así que se va a casa, de vuelta a su vida miserable</spoiler>.

Reseña: Welcome to the N.H.K., Volumen 1, de Tatsuhiko Takimoto

Aunque el anime se quedó corto en algunas áreas, siendo una producción de mediana calidad desarrollada a principios de los 2000, se convirtió en una de mis series favoritas. Tras leer el primer volumen del manga me he dado cuenta de que el anime atenuó algunos de los aspectos más hardcore de esta historia.

La narración sigue a Tatsuhiro Satou, un hombre de unos veintitantos que sufre una fobia social y que ha vivido como hikikomori durante cuatro años. Inspirado por una senpai del instituto, prefiere creerse la víctima de una conspiración vasta para borrar a la gente como él de la sociedad, lo que convenientemente le disuade de tratar de mejorar su situación. Un día, Misaki, una chica guapa que había aparecido antes para hacer proselitismo, se acerca a él y le ofrece curar su condición de hikikomori mediante una terapia. Aparte de eso, el chico que vive en el apartamento contiguo al de Satou resulta ser alguien a quien había salvado del acoso escolar en el instituto. Ese chico, Yamazaki, ha llenado su apartamento con manga y anime de calidad dudosa, y sobre todo de temática erótica. Juntos deciden vencer su situación económica miserable creando un videojuego erótico. La senpai del instituo, Hitomi, también aparece, pero de momento apenas afecta la trama. Hitomi es una chica atractiva y singular de la que el protagonista se enamoró, pero también resulta ser esquizotípica y sólo ha sobrevivido la vida adulta colocada la mayor parte del tiempo con ansiolíticos, narcóticos y pastillas para dormir.

En ambas versiones de la historia, Satou alucina que los objetos de su cuarto le hablan y hasta le riñen. En el manga las alucinaciones las provocan unas drogas. De manera más preocupante, el videojuego erótico que el protagonista y su amigo pretenden crear involucra a chicas menores de edad, un hecho que cambiaron o disfrazaron en el anime. Yamazaki le pasa dibujos de chicas de primaria desnudas para que se “inspire”, pero Satou va más allá y reúne de internet unos 30 gigas de fotos con niñas en varias etapas de desnudez. Satou llega al extremo de espiar y sacar fotos de niñas mientras salen del colegio. Sabe lo monstruoso que se ha vuelto, pero para él encaja, dado cuánto se odia a sí mismo.

Misaki, la chica que ofreció la terapia, se introduce como una especie de pixie dream girl, y acomoda de manera absurda las excentricidades de Satou. El autor podría haber seguido la ruta estúpida de convertir a Misaki en una figura angélica que se preocuparía por el protagonista de manera incondicional hasta que él consiguiera cambiar, pero en ese caso yo no estaría escribiendo esta reseña. La terapia que Misaki ha preparado es inepta a un grado risible, la clase de cosa que una adolescente aislada improvisaría. A través de varias pistas el lector se percata de que pocas cosas han ido bien en la vida de Misaki; en el anime descubres hasta qué extremo demasiado tarde para mis gustos, pero te percatas de que tiene una motivación sólida para involucrarse con Satou y esperar salvarlo. Además, ninguna de las versiones se corta de reflejar al protagonista como despreciable. Aparte del “complejo de Lolita”, miente de manera compulsiva para esconder su situación penosa. Y años atrás sólo salvó a su colega Yamazaki del acoso escolar porque quería impresionar a una chica, un hecho que tampoco puede admitir.

Me encanta el estilo artístico. Las expresiones extremas, en particular las del protagonista, enfatizan su ansiedad y desesperación. La versión en anime se queda corta en ese aspecto porque a la producción le faltó dinero. Pero tenían una canción tremenda para los créditos.

Admiro enormemente a los autores que crean narraciones audaces que no se doblegan ante nadie, en particular si son honestas en perjuicio propio, aunque algunos (o la mayoría) de los lectores pasaría de conocer al autor después. Y me identifico con el protagonista, claro; no tengo sitio en este mundo, no he podido mantener un trabajo durante más de un año y no consigo que la gente mire siquiera los libros que escribo. Pero no me he rebajado de momento a acosar a escolares.

Reseña: Lost Girls, de Hajime Isayama, Hiroshi Seko y Ayumu Kotake

Tres historias cortas que desarrollan dos de mis personajes favoritos del universo Attack on Titan (Shingeki no Kyojin). Primero, Mikasa Ackerman, traumatizada a perpetuidad por los eventos mostrados en el sexto episodio de la serie. Mikasa combate dolores psíquicos constantes mientras trata de mantenerse agarrada a Eren, la única persona viva que la importa de verdad, aunque se trata de alguien que persigue e invita la muerte. Segundo, Annie Leonhardt, una individualista introvertida que fue creada, como su padre repetía, para cumplir una misión que a ella no la importa, y para una gente entre la que no pertenece. Es consciente de la broma absurda que su vida representa, aunque ni siquiera puede reírse de ella.

En la primera historia, Mikasa, tras las noticias que recibió en el séptimo episodio, ha chocado contra un edificio y yace en un toldo. Desesperada, alucina un pasado diferente para Eren y ella, uno en el que los eventos mostrados en el sexto episodio no pasaron. Su relación se desarrolla de otra manera, aunque debe pelear con la ira de Eren y su deseo de ver el mundo más allá de los muros. De acuerdo con el mundo cruel que los creadores de esta serie inventaron, y la temática existencialista que toca, ese pasado alternativo ni siquiera acaba bien en su imaginación. Al principio, que esta historia enseñara una línea temporal alternativa me molestó. Yo quería descubrir más sobre los personajes a través de eventos que hubieran pasado entre las escenas del manga (o de la serie). Sin embargo, el tono alucinatorio y simbólico encaja con Mikasa. Acentúa lo poco que la importa cualquier cosa salvo mantenerse agarrada a sus personas queridas, que parecen destinadas a abandonarla.

La segunda historia es el origen del OVA Wall Sina, Goodbye. El día anterior a que Annie tratara de cumplir su misión, decide buscar a una persona desaparecida. En concordancia con los traumas de Annie, la chica desaparecida también mantiene una relación disfuncional con su padre. Es un misterio hardboiled interesante en el que la detective debe ocultar o distorsionar información para evitar que sus superiores se enteren de sus actividades. También añade al worldbuilding de las áreas interiores de la ciudad, y cómo la caída del distrito Shiganshina cinco años atrás afectó las vidas de los supervivientes.

La última historia tiene una longitud de pocas páginas, y consiste principalmente en un encontronazo entre ambas chicas, que apenas se hablaron durante la trama central. Annie considera que Mikasa es casi una bestia supernatural, y preferiría no tenerla de enemiga.

¿Te importaría este libro si no te gustara Attack on Titan? ¿Podrías seguir sus eventos siquiera? Quizá no. Pero me ha gustado.

Sobre el anime y sobre Murakami

A finales de 2017 vi por tercera vez la película de animación japonesa Kimi no na wa, de Makoto Shinkai. Se trata de una historia honesta y preciosa como faltan en la narrativa moderna. Supera con creces su género romántico, e incluye muchos aspectos que adoro de la narrativa japonesa. Parte de un concepto que para mí podría vender la historia al margen del resto de los elementos: un chico y una chica que viven a cientos de kilómetros empiezan de manera aleatoria a intercambiarse los cuerpos, pero cuando al día siguiente despiertan, olvidan la experiencia como si se hubiese tratado de un sueño. El fenómeno está relacionado de una manera sorprendente con el paso de un cometa. Tras verla ansié encontrar historias similares, y me pregunté por qué no había vuelto a la fuente para descubrirlas.

De joven me encantaban las historias japonesas, bien leídas o animadas. Se encontraban entre mis favoritas junto a los libros de Crichton, Pratchett y otros. Pero las historias japonesas ofrecían elementos que faltaban en las occidentales. Esas ciudades y pueblos que nunca visitaré, con sus cigarras y sus cerezos en flor, me provocaban una nostalgia que nunca he sentido por mi propia juventud. La mayoría de esas historias te presentaban a un grupo de amigos, o de conocidos al menos, con personalidades curiosas que lucían gracias al espacio que la narrativa cedía. Las tramas revolucionaban mi imaginación con sus conceptos ambiciosos y su creatividad casi infantil, en el mejor de los sentidos. Creo que a la magia contribuía el mismo país, Japón, con una cultura que parece haber fluido sin alterar su esencia desde hace más de mil años, a pesar de la influencia occidental. Aunque sufra de problemas significativos como el envejecimiento de la población o la competencia laboral extrema, parece tratarse de un país en el que puedes formar una familia confiando en que para cuando crezcan vivirán en un entorno similar al de sus padres. Eso contrasta con nuestra vida europea, en la que gracias a los flujos migratorios y unos gobiernos que parecen despreciar a los autóctonos, en cuestión de diez años otra cultura podría dominar tu entorno. La estabilidad y homogeneidad japonesa, que además favorecen una criminalidad baja, libran a sus ciudadanos para que construyan sus pequeños imperios sin temer que tras descuidarse por un momento fueran a descubrirlos destruidos.

Dejé de consumir la narrativa japonesa, además de otras obras de arte que me interesaban, durante una relación romántica. Gracias a mi falta de autoestima, reducí mis opciones al arte que a ella pudiera gustarle. Durante estos últimos años apenas había visto un par de películas de Miyazaki. No necesito explicar lo bueno que es. Pero en estos meses me obsesionado buscando y consumiendo una multitud de series de animación japonesas, además de unas pocas películas, para averiguar cuáles han merecido la pena desde el 2000. Resulta que, salvo por Cowboy Bebop, Serial Experiments Lain y quizá un par más, la mayoría de las mejores series se han producido en los últimos casi veinte años.

Cuesta recomendar el anime a alguien que lo desconoce. Suele incorporar elementos comunes que a muchos les encantan, algunos los toleran y otros preferirían que se decidieran a descartarlos. Se tratan de elementos como unas expresiones faciales extremas que arruinan el tono (como al menos en el principio de Fullmetal Alchemist: Brotherhood), los planos gratuitos de chicas con poca ropa (que no me molestan salvo cuando también se cargan el tono), la pedofilia más o menos explícita (como la “lolita gótica” de Gate: Jieitai Kanochi nite, Kaku Tatakaeri, además de parte de Anohana) y el episodio al parecer obligatorio que consiste en parar la narrativa para que los personajes visiten una playa o unos baños termales; abundan los planos con los personajes medio desnudos, y a menudo algún personaje serio acaba borracho (ese aspecto me hizo rebajar mi puntuación mental de Re: Creators, una serie que salvo por ese capítulo y un personaje que se trata de la peor caricatura que he visto de todas las series, se llevaría un nueve). Una serie carente de esos elementos, salvo por una única instancia que recuerde, se trata de Attack on Titan, aunque de esa serie a muchos los molestará el tono nihilista y las masacres que se producen. Pero de las series modernas han desaparecido otros elementos que destrozaban las series en los ochenta y principios de los noventa, como los capítulos en los que apenas pasaba que un par de personajes se enfrentaban mientras se amenazaban en sus monólogos internos (Dragon Ball Z), o tardaban veintipico minutos en conseguir algo que tardarías unos tres en la vida real (Captain Tsubasa). En general, la mayoría de las series de animación japonesas incorporan conceptos y situaciones que impiden que se pueda producir una versión razonable con actores reales.

Entre todas las series que he descubierto prefiero Attack on Titan (Shingeki no Kyojin), una historia que encaja casi a la perfección con cómo veo el mundo. Pero también me he quedado con otras. Algunas de esas series no las he visto enteras, pero sí lo suficiente para considerarlas en las listas.

Me han encantado:

  • WataMote (Watashi ga Motenai no wa Dou Kangaetemo Omaera ga Warui!)
  • Toradora!
  • ReLIFE, además de la miniserie que la remata
  • Recovery of an MMO Junkie (Net-juu no Susume)
  • The Melancholy of Haruhi Suzumiya (Suzumiya Haruhi no yûutsu), además de su película magistral. Respeto extra por la valentía de ejecutar algo como los Endless Eight, ocho capítulos con los personajes repitiendo las mismas dos últimas semanas de agosto.
  • Paranoia Agent
  • Paprika
  • Nichijou
  • Mob Psycho
  • KonoSuba (Kono Subarashii Sekai ni Shukufuku o!)
  • Hinamatsuri
  • Welcome to the NHK (NHK ni Yōkoso!)
  • Parasyte: The Maxim (Kiseijû: Sei no kakuritsu)
  • Kokoro Connect
  • Anohana: The Flower We Saw That Day (Ano hi mita hana no namae o bokutachi wa mada shiranai). Una chica que murió en la infancia se aparece a un antiguo amigo para que reuna al resto de miembros del grupo, que han acumulado remordimientos desde aquel día. Buen opening.
  • One Punch Man

Me han gustado:

  • My Hero Academia (Boku no Hero Academia)
  • Usagi Drop
  • Made in Abyss
  • Overlord
  • Gate: Jieitai Kanochi nite, Kaku Tatakaeri
  • Baccano!
  • Sora yori mo Tooi Basho
  • Fullmetal Alchemist: Brotherhood
  • Hunter x Hunter
  • Noragami
  • Angel Beats!
  • Full Metal Panic Fumoffu
  • Ore Monogatari!!
  • Elfen Lied
  • Orange
  • Koi wa Ameagari no You ni
  • Black Lagoon
  • Megalo Box
  • Terror in Resonance (Zankyou No Terror)
  • Hyouka, aunque casi a su pesar. No conozco ninguna obra de misterio que trate de problemas con tan pocas consecuencias ni con un protagonista tan falto de motivación. Pero el arte es maravilloso.
  • The Pet Girl of Sakurasou (Sakurasou no Pet na Kanojo)
  • Hanasaku Iroha
  • Steins;Gate, quizá la más demencial de todas.
  • Kokoro Connect
  • Kobayashi-san Chi no Maid Dragon
  • The Girl Who Leapt Through Time (Toki o kakeru shôjo)
  • The Garden of Words (Koto no ha no niwa)

Me han entretenido lo suficiente:

  • Demi-chan wa kataritai
  • Aho Girl
  • Re: Zero (Re: Zero kara hajimeru isekai seikatsu)

Pero también me han decepcionado otras, un par de ellas muy populares:

  • Bakemonogatari
  • Psycho-Pass
  • Tokyo Ghoul
  • Death Note
  • A Silent Voice (Koe No Katachi). Esta me dolió, porque hubiese dado un nueve a los primeros treinta minutos.

Norwegian Wood, de Haruki Murakami, se trata de la única historia fuera del anime que me ha provocado la misma sensación indefinible. Dudo que se trate de una casualidad que Murakami sea japonés, aunque las novelas de otros autores japoneses no han reproducido esa sensación. No me explayaré más sobre esa novela, porque la mayoría lo he dicho en la entrada que escribí en Goodreads.

Se me ocurrió escribir esta entrada cuando acabé de ver ReLIFE hará unas semanas. Aunque esa serie se aleja de la perfección, incluye la mayoría de los aspectos que para mí crean esa magia. Arranca con un concepto curioso y provocativo: en un futuro cercano, una empresa, asumo que asociada con el gobierno, ha preparado un programa para reincorporar al mundo laboral al número creciente de personas de veintimuchos o treinta y tantos que han perdido el empleo y detestan sus vidas. Esas personas se sienten aisladas socialmente y las aterra volver a enfrentarse a la presión laboral que han experimentado. Para solucionarlo han creado una medicina que rejuvenece exteriormente a esas personas de vuelta a la adolescencia, y también incorporan al experimento algún método para borrar ciertas memorias. No se molestan en explicar cómo lo han conseguido, así que la historia entra dentro del género de la ficción especulativa o fantasiosa en vez de la ciencia ficción. El plan consiste en que un trabajador social acompañe al conejillo de indias, llamado Arata Kaizaki, de vuelta a vivir un año entero en el instituto, para resocializarlo, para que recupere la confianza en sí mismo además de cierta esperanza por el futuro. En función de su rendimiento, al final del experimento se le ofrecerán varios trabajos, pero como punto negativo, cuando la experiencia acabe, la empresa borrará a Kaizaki de los recuerdos de todos sus compañeros de clase. Esas experiencias sólo sobrevivirán en la mente del trabajador social y del conejillo de indias.

Obviamente, ningún gobierno del primer mundo aprobaría meter a un veinteañero en un instituto por muy joven que pareciera, y mucho menos borrar la mente de dos docenas de personas sin su autorización, pero ese concepto genera una buena historia. Alguien con menos talento hubiera convertido la historia en una serie de encuentros en los que el protagonista intenta tirarse a otra adolescente, pero nunca va por ese camino. (SPOILERS) El protagonista aprende a confiar en su capacidad de juicio y en sí mismo mediante la oportunidad, aplicando su experiencia, de mejorar las vidas de los estudiantes con los que congenia. A la par, el protagonista conoce a otra joven muy peculiar, una chica llamada Chizuru Hishiro y con problemas sociales severos. Parece incapaz de leer a los demás ni las situaciones sociales. Junto a otros aspectos de su personalidad asumí que era autista, pero a diferencia de mí, ella quería casi a la desesperada hacer amistades. Descubrimos que Hishiro es otro conejillo de indias que vive el mismo experimento que el protagonista. Se trata del segundo año que lo intenta, ya que en el primero fracasó en conectar con alguien. En el transcurso de la serie, el protagonista ayuda a esta chica y, de manera previsible, se enamoran. Pero el experimento acabará con cada uno borrado de la memoria del otro. El final te enternece, y si has leído esto sin haber visto la serie, o si la has visto y te apetece recordarlo, aquí tienes la escena final. Por las similitudes obvias, me pregunto si se inspiró en Kimi no na wa o si se trata de una casualidad. (/SPOILERS)

Esta historia se diferencia de las occidentales en que todos los personajes implicados caen simpático. Sus personalidades entran en conflicto, pero hasta los trabajadores sociales, encargados de obstaculizar a los conejillos de indias además de borrarles la memoria de sus nuevas amistades, son buenas personas. (SPOILERS) En una de las mejores escenas de la serie, Hishiro había acabado el experimento, y la trabajadora social encargada de dormirla y borrarle la memoria, de una manera que me recordó a Eternal Sunshine of the Spotless Mind, se preparaba cuando descubre que Hishiro, a sabiendas de que lo olvidaría todo, se había escrito en una mano “Estaba enamorada de Arata Kaizaki”. La propia empleada se echa a llorar sabiendo que ahora que lo ha visto tendrá que borrarlo. (/SPOILERS)

Las historias japonesas sugieren un aspecto trágico de esa sociedad. Sus vidas parecen acabar para la mayoría, incluso en el aspecto intelectual, cuando se incorporan al mundo laboral. Las pocas historias que incluyen a veinteañeros o treintañeros los transportan a entornos muy diferentes, o se tratan de personas que han perdido o dejado el trabajo y viven sin rumbo (ReLIFE, Recovery of an MMO Junkie). Yo he detestado todos mis periodos laborales. No imagino cómo me hubiera sentido añadiendo más horas y presión, hasta el punto de que en la sociedad japonesa parece considerarse algo respetable quedarte dormido en público, como señal de que has rendido mucho en la oficina. Cuando una debacle laboral mía me generó la necesidad de escribir cierta historia (La ciudad ahogada, la segunda de mi libro Los reinos de brea), la situé en Japón aunque nunca lo he visitado; la novela que estoy escribiendo ahora se trata de la primera que transcurre en sitios que conozco personalmente. Mi subconsciente eligió Japón para esa historia, pero para mí el ambiente de asfixia, la somnolencia casi perpetua y la desesperanza hacia el futuro del protagonista encajaban bien.

Desde que veo estas series he querido incorporar esa magia en alguna de mis historias futuras. Algún concepto maravilloso, incluso absurdo y demencial, que involucre a un grupo de personajes simpáticos con espacio para lucir sus personalidades peculiares. Pero de momento tendré suerte si acabo la novela actual para el año que viene.