We’re Fucked, Pt. 120: AI-generated audiochapter

A ride that will end before we know it. This audiochapter covers chapter 120 of my ongoing novel We’re Fucked.

Cast

  • Leire: sassy thief who hangs out among rats down in the sewers of Riften
  • Jacqueline: flirty redheaded mage and friend-with-benefits of monster hunters

I produced audiochapters for the entire two previous sequences, and I intend to continue until the novel ends or I get hurled off a rollercoaster. A total of five hours, four minutes, and fifty-three seconds. Check them out.

On writing: Developing the premise #2

You can check out all my posts on writing through this link.

Are you happy with your concept? Then grow a premise out of it. Premises involve a task to be accomplished and a character that must accomplish it in the midst of conflict.

The following notes, gathered years ago from many books on writing, focus on building the premise out of prompts, as well as imagining the general structure from the premise.

  • Put your premise in the form of a sentence: My story is about a (character and vocation) who is (death stakes situation).
  • Try to compose your premise such as this: “the story is about a [most appropriate adjective] Main Character whose [fatal flaw] causes him to [what terrible troubles his adherence to the fatal flaw causes him], as he [how he uses his fatal flaw to navigate an increasingly difficult setting/plot] in order to survive by [whatever he feels his needs to feel he’s survived what life has thrown at him]”
  • What if a (flawed protagonist) (encountered some problem) and had to (overcome the flaw) to (solve the problem)?
  • State your premise in a sentence: Some event that starts the action + some sense of the main character + some sense of the outcome of the story. Ex. “A tough America expatriate rediscovers an old flame only to give her up so he can fight the nazis”.
  • A [adjective indicating longstanding social problem] [profession or social role] must [goal, sometimes including the ticking clock and stakes].
  • Write a one-sentence summary that touches on several key story elements: the conceptual basis of the story, the hero, what the hero needs and wants based on a problem or opportunity, what opposes the hero’s quest, and the stakes.
  • Once upon a time there was [ ]. Every day, [ ]. One day [ ]. Because of that, [ ]. Because of that, [ ]. Until finally [ ].
  • A hero faces a problem, a challenge, or a need that launches him down a path of reaction to a new quest. The hero, under pressure from the antagonist and a ticking clock, then proactively manages the new quest toward a desired end.
  • Choices and events should propel the main character into a world far more exciting, different and challenging than the ordinary day-to-day experience.
  • A character is flawed, an inciting incident throws them into a world that represents everything they are not, and in the darkness of that forest, old and new integrate to achieve a balance.
  • Take a flawed character, and at the end of the first act plunge them into an alien world, let them assimilate the rules of that world, and finally, in the third act, test them to see what they have learned.
  • Successful stories plunge their characters into a strange new world; involve a quest to find a way out of it; and in whatever form they choose to take, in every story ‘monsters’ are vanquished. All, at some level, have as their goal safety, security, completion and the importance of home.
  • How is it about rich characters driven by extreme need and passion and going after a specific goal, while facing tough inner and outer conflict along the way?
  • Premise is, in essence, the plot itself, driven by the character’s or hero’s decisions and action, summarized in one or two sentences. It describes a hero’s quest or mission that stems from a newly presented or evolved problem or opportunity and is motivated by stakes and consequences. Finally, there is a villain (or other antagonist, which doesn’t have to be human or even a living thing; it could be a weather or disease, for example) blocking the hero’s path, creating confrontation and conflict that requires the hero to take action to achieve resolution.
  • Conflict is in play, forcing the hero into confrontation. Obstacles create and define that confrontation and conflict. The quest or journey challenges the hero and draws out her courage and claverness, which become instrumental in reaching the goal of the story, and thus the resolution. The pursuit of the goal takes the hero into uncharted territory, both internally and relative to what opposes her, by forcing her to confront inner demons in order to square off with the threatening exterior opposition.
  • Dramatic tension arises from a compelling dramatic question, connecting to a hero who must do something in pursuit of a worthy goal, with something blocking the straight line toward the goal, and with something at stake.
  • How is the plot focused on how it might affect a specific person?
  • Think of your premise as back cover copy, offering up the plot problem your protagonist will face, how it will escalate, why it is a problem, and what it might cost her, emotionally, to solve it.
  • Stories are often built in three acts, which can be regarded as representing 1) the hero’s decision to act, 2) the action itself, and 3) the consequences of the action.
  • Something bad happens and the heroes don’t understand the nature of the problem right away, and it’s the purpose of the middle to figure it out.
  • When we start to solve a large problem, we don’t perceive the size of the problem–and that’s good, because if we did, we would never begin. In most stories, heroes shouldn’t have any idea how long or how much work it will take to solve this problem. They should fully intend to wrap everything up in almost every scene and be overconfident about imminent success until the big crash wrecks those delusions.

We’re Fucked, Pt. 120 (Fiction)


The three of us are queueing on the terracotta tiles of the station, behind a bunch of parents and their pre-teens, when the rollercoaster car glides in. The side frames of its seats resemble stylized waves, painted ocean blue except for golden-yellow flourishes.

One by one, the passengers rise from their seats and disembark. As they step off the station in a cacophony of footsteps, laughter, and animated chatter, Nairu’s gaze follows the children that pass by: their hair windblown, their faces flushed, their eyes wide with the thrill of the ride.

“Each bench only fits two people,” Jacqueline points out.

“Go ahead and sit with Nairu,” I say. “I’ll be right behind.”

The queue shuffles forward, filling up the seats. Jacqueline guides our girl onto the second-to-last bench, and once seated, Nairu slides her butt to the far end. I take off my backpack and settle in the middle of the wooden bench behind them. This car lacks harnesses, seat belts, and even safety bars to grip; when humans built the rollercoaster a hundred years ago, they must have been that eager to die.

Nairu giggles as she sways her head with giddiness. Further down the car, a kid is slapping excitedly on the back of the bench in front of him.

While I stow the backpack between my calves, the car lurches into motion. I’m distracted by the yellow-and-green tent of the carousel below until our car tilts for its inaugural plunge. In a rush of wind and a clattering rumble that makes me vibrate, we barrel down a shadowed, narrow space squeezed between a rock wall and the back of the buildings that house carnival games. Jacqueline has wrapped an arm around Nairu, who lets out a thrilled squeal. The momentum is tossing their tresses in chaotic waves.

We crest the hill only to surge down again, rocketing toward the next incline. A spontaneous grin of euphoria has spread across my face. I feel buoyant, as if the burdens I have carried around all my life had been mercifully lessened.

Before I know it, the ride will end. Some day I will try to remember how it felt to be lifted off the seat of this car as it thundered down a slope, but these sensory impressions will have been distilled into a summary: that today I went on a rollercoaster with my loved ones, and that I wished for time to slow down so this joy would last forever.



Author’s note: today’s song is “Unless It’s Kicks” by Okkervil River.

I keep a playlist with all the songs mentioned throughout the novel so far. A total of a hundred and ninety-seven videos. Check them out.

Are you too busy to read even such a short chapter? Listen to it instead.

This short chapter, shortest in the novel, concludes the sequence “A Stoic Face in the Darkness.” I originally intended this trip to an amusement park to serve as an epilogue to the previous sequence, but visiting the location ended up providing plenty of notes.

The next chapter will kick off the second-to-last sequence, titled “The Great Pretender.”

On writing: Developing the premise #1

You can check out all my posts on writing through this link.

Are you happy with your concept? Then grow a premise out of it. Premises involve a task to be accomplished and a character that must accomplish it in the midst of conflict. The following are the notes on the subject I gathered years ago from many books on writing. Warning: I can’t be arsed to order these notes into specific subsections.

  • In the context of the concept, create a central issue: a problem to solve, an opportunity to seek, or some other milestone the hero needs to pursue and achieve to avoid dark consequences or achieve something wonderful.
  • How does the story pose a dramatic question, generically stated as this: “will the hero achieve X?” with X standing in for what the hero needs or wants. If X doesn’t happen, it will yield dark consequences.
  • A story inherently chronicles something that is changing. Usually that “something” revolves around a problem the protagonist must solve in order to actually get from the shores of “before” to the banks of “after”.
  • How does the premise give a character some specific problem to solve and/or an opportunity to go for?
  • Almost all successful plays, films and novels are about primal human desires: success (Legally Blonde), revenge (Falling Down), love (Notting Hill), survival (Alien) or the protection of one’s family or home (Straw Dogs). Why else would we consume a story so ravenously? Love, home, belonging, friendship, survival and self-esteem recur continually because they’re the subjects that matter to us most.
  • Test a premise casting it as a experiment that the story would “validate”. Ex. “What’s the worst that could happen if I were to suspect that my uncle killed my father, took his position and married my mother?”
  • What prompts the need for the task to be accomplished, turning the concept into a premise? Ex. “an evil power searches for a ring that’s been lost for ages, and in order to prevent him from taking over the world, that ring must be destroyed.”
  • You need to give your character a challenge, a need, something to do, something with a purpose, something with stakes, and then layer in an antagonist force, a villain, who seeks to block the quest or path of your hero.
  • How is the core story about what the character needs to do and accomplish to obtain peace and happiness?
  • How is it about what the protagonist has to learn, to overcome, to deal with internally in order to solve the problem that the external plot poses?
  • How would the plot force a protagonist to struggle with a problem, and in the process, change?
  • The journey is one they’ve needed to take for a long time, and their goal is to change their lives for the better, not just return to zero.
  • Is your hero proactively choosing to seize an opportunity that’s materialized rather than merely reacting to a problem (which is something anyone would do)?
  • You need an antagonistic force (usually a villain) seeking to block your hero’s path, then another major twist that sets the hero toward an inevitable confrontation, perhaps with a final shocking twist that allows the hero to confront the villain and resolve the goal, one way or another.
  • Does the core of the story ask a juicy dramatic question with vivid and urgent stakes?
  • What is the story about dramatically? Who wants what, and why? What opposes that? What is at stake, and why? And what does your hero do about it?
  • How is it a compelling situation that requires some specific action?
  • How does the concept imbue this premise with compelling energy?
  • How would the premise leverage the underlying power of concept to become bigger and better than before?
  • Try to match your premise to this definition: “a story is how what happens affects someone who is trying to achieve what turns out to be a difficult goal, and how he or she changes as a result.”
  • Does your premise involve a hero meeting their opposite, assimilating it and changing?
  • Could the premise revolve around something unexpected happening that throws a monkey wrench into someone’s well-laid plans?
  • Does it plunk someone with a clear goal into an increasingly difficult situation they have to navigate?
  • Does your premise involve a character who wants something badly and is having trouble getting it?
  • Does it involve someone with some passion needing to deal with a situation in the midst of huge conflict?
  • Does your hero have a problem or an opportunity that calls for a response in the face of opposition to the goal? Is something at stake?
  • Would this premise translate into an in-the-moment story, one that showcases all the character facets you hold near and dear and positions them as catalysts, obstacles and complications with an external hero’s quest?
  • How does this premise relate to the dichotomy between the external world (how we live among our fellow man pursuing what we want) and the internal world (how we find peace within ourselves by getting what we need)?
  • How does the story involve at least one character being thrown into an alien world, a place that represents everything outside their previous existence?
  • Is there a single yes/no question to be answered by the end of the story? Ex., “Will Dorothy get back home?”

On writing: Testing concept potential of story seed #2

You can check out all my posts on writing through this link.

Once you have ensured that the story seed you came up with connects with you enough, you should probably test its concept potential. The following are the notes on the subject I gathered years ago from many books on writing.

  • Think of the preliminary answers to the dramatic questions that your “What if?” implies. What is inherently compelling and wonderful about those answers the story could provide?
  • See if this could be the case: many different stories could arise from your concept, because it is fresh and different, it is rich with dramatic and thematic potential, it creates a wonderful story landscape and arena for the stories that arise from it, it has massive potential for conflict and confrontation with an antagonist (the villain), and most important, it is simply and almost overwhelmingly compelling.
  • Could it be so high concept that it will draw an audience without any other components? Could it, all by its lonesome, get people saying ‘wow’?
  • Are you sure the concept strikes you as unique and worthy and exciting, so it could be for someone else?
  • Is the conceptual centerpiece going to be compelling to anybody besides me? Can I get outside myself and explain why?
  • Is it so appealing that readers would want to believe in it?
  • Will this concept cause the reader to feel something?
  • How would it make the reader experience wonder?
  • Are you creating a world that will intrigue readers (like The Hunger Games)? Are you creating a world readers will want to visit (like Jurassic Park)?
  • Does it unfold within a setting, time, or culture that would allow the reader to take an appealing, vicarious trip into such a place?
  • Is it so strong that it will make nine out of ten people say that they want to spend some time in that world?
  • Could your concept push buttons?
  • How could you tweak the concept to infuse it with something outrageous, tense, full of conflict?
  • Could the concept contain some intriguing ironic contradiction?
  • Can you make it dangerous, fun and attractive, like the idea of a dinosaur park? Desirable and original?
  • If the concept has been used before, how is yours taking an unique approach, or is framed in unusual or intriguing circumstances (setting/locale or world/local events), or features characters whose careers or passions frame the concept in a fresh, compelling way?
  • Could this concept produce high-concept set pieces that would push the envelope, that won’t look like any other story?
  • How could you twist the whole idea so that it poses an intriguing dilemma or conflict?
  • Are you sure the concept is inherently interesting, fascinating, provocative, challenging, intriguing, disturbing, engaging, even terrifying, before adding character or plot?
  • How would this concept give a premise something to work with, something that fuels that story world, the characters, and the situational dynamics with conceptual givens, suppositions, truths, and constraints that drive and color everything that happens?
  • Explain how the premise is set up to be compelling because of its concept, which contributes rich dramatic fodder to the story that arises from it.
  • How can the concept go deeper?
  • You are holding the secret weapon of storytelling in your hands. Think bigger. Go further.

We’re Fucked, Pt. 119: AI-generated audiochapter

Return to your song, and sing again. This audiochapter covers chapter 119 of my ongoing novel We’re Fucked.

Cast

  • Leire: a blonde thief from those good old days when Bethesda games retained their magic
  • Jacqueline: loveliest marigold from The Witcher times

I produced audiochapters for the entire two previous sequences, and I intend to continue until the novel ends or I return to camming, where I truly shine. A total of five hours, two minutes and twenty-nine seconds. Check them out.

On writing: Testing concept potential of story seed #1

Once you have ensured that the story seed you came up with connects with you enough, you should probably test its concept potential. The following are the notes on the subject I gathered years ago from many books on writing.

  • Is the idea big enough for a fully dimensional story, or is it merely an anecdote?
  • Does your idea only provide a unique way of starting the story, and then all the uniqueness would disappear once the plot starts going?
  • A story without a concept leads to a story without dramatic tension, which leads to a character who has nothing interesting to do or achieve.
  • A great concept serves as a catalyst for the story elements of character, theme, and structure. Without this power, the story goes nowhere because it has nowhere to go. The concept creates the journey because it creates conflict in your story.
  • What is the notion, proposition, situation, story world, setting, or fresh take that creates a framework or arena or landscape for your story, one that could hatch any number of stories, and one that doesn’t require us to meet your hero or know your plot to make us say, “Yes! Write a story based on that, please”?
  • State your concept in the form of a “What if?” question. It usually doesn’t involve specific characters, just drama and tension. For example, “What if scientists figured out how to revive dinosaurs, and someone built a theme park to show them off?”
  • Try to come up with a “What if?” strong enough that a plot could manifest spontaneously.
  • Does this “What if?” situation ask dramatic questions that promise compelling, interesting, and rewarding answers?
  • If you can add “hijinks ensue” to the end of your concept, you may be on to something good. If the hijinks themselves lend a conceptual essence to the idea, then include them in your statement of concept.
  • Would your concept elicit that sought-after response: “wow, I’ve never seen that before, at least treated in that way. I really want to read the story that deals with these things”?
  • What is the kicker that twists and ordinary idea into something unique, original, and compelling? Try to explain in one clear sentence.
  • Judge your concept against these benchmarks: What does your concept imply, promise, or otherwise begin to define in terms of an unfolding story driven by dramatic tension? What might a hero want within this concept, and why, and what opposes that desire? The right concept will lead you to this.
  • How does this concept identify a need? A quest? A problem to solve? And/or darkness to avoid? How does it have stakes hanging in the balance, in the presence of an antagonistic force?
  • How does the concept lend itself to a dramatic premise and a thematic stage upon which your characters will show themselves?
  • Could the “arena” of the story offer a conceptual appeal, as much or more as the characters themselves?
  • Could you get, through this concept, to inhabit a glamorous (or fascinatingly gruesome) world you would otherwise never get to visit?
  • Could the story have a conceptual hero? A story built around a protagonist leveraging her conceptual nature. Is there a proposition for a character that renders the character unique and appealingly different? Would that difference scream for a story to be told?

We’re Fucked, Pt. 119 (Fiction)


Still wobbly, my insides buzzing and fizzling from the time jump, I drag myself up the stairs of the tower. In front, Jacqueline ascends with graceful steps, propelled by her designed muscles. Her raven-black hair cascades to the middle of her back in a curtain of silky locks. Even Nairu, her chestnut hair bobbing with each bounce, is bounding ahead of me.

Whatever entity charges to access the tower also turned its insides into a heritage museum. We pass by a fireplace poker, a cooking pot, an old-fashioned lantern. Nestled in a recess of the stone wall stands a contraption crafted from metal and wood. A sturdy base flares out into an ergonomic seat worn smooth. The chair is attached to a mechanism involving a wheel, a crank handle, and unidentifiable fittings, tailored for some task that became obsolete a century ago. The grain of the wood, rich and dark, speaks of decades of service, and the luster of the metal components suggests the touch of many workers’ hands, or the same one, repeated over time.

Hung on the rough walls of the stairwell, black-and-white pictures show street scenes, along with architecture from the late 19th or early 20th century. One photo captured a group of people seated in an open-top vintage automobile. I’m about to glance away from the pictures when I spot the word “Irún” in a caption. My hometown, before it degenerated into a post-apocalyptic Babel.

I stop in front of the photograph even though Jacqueline and Nairu continue ahead. A gash of sunlight, streaming in through an opposite window, is shining on the framed picture, so I shift my head around to study the details. It depicts in monochrome a streetscape featuring benches, a tree that provides shade, and tramlines laid on the road. The building façades, unfamiliar and distant, stand behind the frozen silhouettes of strangers from an unreachable past. How many ancestors of Irún’s modern inhabitants walked these streets before the buildings were demolished and replaced?

My breath hitches in my throat. What’s this upsurge of feeling? Do I miss the city of my childhood, although I yearned to flee from it and from everyone I knew? It shouldn’t matter any longer; living with Jacqueline, I can almost believe that my past belongs to someone else.

While I force myself to stagger up the staircase, I pass by more pictures that pull my attention as if imbued with their own gravity. In a sepia-toned photograph, women with woolen bathing costumes stand in beach waters as they smile at the camera. One woman’s face, beneath a wide-brimmed straw hat, is swallowed by shadow. Another photo has gathered about twenty working-class people around a kid on a bicycle. In the next shot, the members of a motorcycle club pose in caps and duster coats, their vehicles polished and gleaming. In yet another frame, a row of men are standing on Ondarreta beach, wearing tank tops and shorts, maybe after a track-and-field competition.

Those people, their lives and stories, have slipped away. As if they had kept observing the world that moved on to decay and ruin, I feel them accusing me: “Why did you allow this to happen?”

What could I have done to stop it? I was surrounded by humans whose motivations and intentions seemed incomprehensible. Each time I thought others shared my perspective, their words reminded me that I was alone, a mass of flesh and bone that couldn’t budge this planet one centimeter.

I clutch the iron handrail. My eyes have moistened, my throat clenched, my facial muscles twisted into a grimace.

“Oh, the photos caught your attention, did they?” Jacqueline says, her voice echoing in the stairwell.

Instinctively, I turn toward the pictures beside me to hide the onset of tears.

“It’s just that… the further I climb, the more my thighs burn. But I’d catch up eventually.”

“Seems like these stairs are telling us to spice up our days with a bit more physical fervor.”

A heavy sigh escapes me.

“The moment I uttered those words, I feared I’d hear such a thing. You, with your chameleon body, can become as athletic as needed, and our Paleolithic daughter remains mostly unpoisoned by the additives and toxins of modern civilization, but me? I’m an arthritic, hunchbacked relic weighed down by a lifetime of regret.”

Jacqueline giggles.

“Fresh air awaits you a couple of landings away, my dear. And I promise that the view is worth every step. You can see all the way to France.”

Once we reach the final landing and climb a confined, spiral staircase, an archaic doorway transitions us onto the tower’s crenellated battlements. Sunlight splashes across me, bathing my skin with its warmth. I close my eyes, tilt my face skyward, and inhale a lungful of the fresh, crisp air. I expected it to carry a hint of brine, but it smells clean; I guess we’re too high up.

When I open my eyes, my vision is filled from end to end by a watercolor of pale blue brushed with wisps of cirrus clouds. Somewhere out there beyond the blue, across light-years of cosmic space, a conquering alien species must be planting eggs in the carcasses of their mutilated enemies. Here on Mount Igueldo, though, the autumnal breeze has revived me, clearing the fuzz from my brain.

Foosteps tap-tap-tap in a hurried rhythm; Nairu scampers up to the robust parapet punctuated with sandstone teeth. As she grips the stone for balance, she cranes her neck to peer through an embrasure. She emits a sound that starts as an “oooh” infused with the wonder of a child, but when she contemplates the steep drop that leads to a splattering death far below, the tail end of her vocalization quivers. Once Jacqueline and I join her at the parapet, Nairu reaches for my hand to clutch it tight.

The Cantabrian Sea, rippled in a sluggish motion by the winds, resembles a slab of turquoise marred by dense, underwater patches of green like submerged clouds. A yacht stands still amid the rolling swells, anchored deep below. Near the whale-shaped island at the bay’s mouth, garlands of foam stretch into the sea. The distance reduces a flock of seagulls to a swarm of white flies. To the east, beyond the verdant hump of Mount Urgull, a hilly landmass shrouded in haze melds with the horizon.

The cool breeze licks at my face, lifting strands of my hair. High-pitched squeals of joy rise from the amusement park, accompanied by the mechanical noise of the rollercoaster.

Jacqueline proffers the remaining three churros. After time-traveling to the dawn of civilization and back, I deserve a sugar hit. I pull one of the churros out of the paper cone and slide its lukewarm length into my mouth, coating my lips and tongue with a dusting of cinnamon sugar.

Yapping in a North American accent announces the arrival of a family of tourists, that whoa their way to our side. They seem the kind who would ask a stranger to take photos of them. The three of us shift away to a corner turret that overlooks the crescent-shaped bay, an amphitheater of water. Where the sun hits the foaming breakers, white sparkles ride the crests of the waves, coalescing into a silver shimmer. For a moment I wish to do nothing but munch on my churro and stare at those flashing lights.

Past the lace edge of waves against golden sand, the beachfront promenade teems with people milling about like mobile sundials: solid upper halves, angled shadows as lower halves. From the beachfront, the sprawl of Donostia, a clustering of buildings, spreads in a gridlike pattern, nestled within the green backdrop of hills.

Beside me, Nairu’s chestnut hair glimmers in the morning sun like a halo. She’s gazing upon the city with the silent, contemplative demeanor of an artist, or of a Paleolithic child who can hardly believe that any of it exists.

A cold, hissing gust buffets my face, flaps my corduroy jacket, whips the tail of my scarf about my shoulder. Nairu, her hair fluttering wildly, clutches the sketchbook to her chest as if guarding a precious heirloom. I huddle in my jacket and tuck my chin under the scarf. Its warm fleece tickles my nose.

Jacqueline wraps an arm around my waist, drawing me closer to her statuesque form.

“I brought you to a reasonably magical place, didn’t I?”

As the wind whistles around us, her tresses undulate like the waves of a glossy, black sea, exposing her earlobe and ivory-white neck. I could sink into the crystalline blue of those irises. Her full lips, always tempting, curve upward as if my mere presence pleases her.

“We should buy a castle,” I say.

“We should, though that quiet apartment of ours was quite the investment.”

“If you ever buy a castle, I’ll lounge on a throne atop the tower, too high up for any trouble to reach me.”

“I know what you mean, my darling. From such a lofty vantage, overseeing everything, it’s like we’re protecting the city, right?”

“We’d need a moat to keep away intruders, and a portcullis. Maybe a few portcullises. Oh, and don’t forget the drawbridge. Wouldn’t want to be unprepared in case of a siege.”

Jacqueline gazes at the mountainous horizon. When she speaks again, her voice has softened.

“I don’t want to give any of this up.”

My stomach knots with a sudden surge of fear.

“Wh-why would you need to?”

“Because the world expects me to resume my role as a secretary. But I refuse.”

“Oh?”

“I stayed put at the office, despite better options, out of a sense of obligation to our boss. After this break to nurture our home and Nairu, I’ve realized that my heart never lingered on the hours I spent working, and if I returned to my desk, I would wish to be elsewhere. So that’s it: I quit. I’ll ring him up when I muster the patience for that conversation.”

“Bold move, one I suspect you’ve been considering for a while. I always thought that working as a secretary was beneath you, even back when I was sure you wouldn’t… want me. From now on we’ll have to manage without your income, but I’ll do my best to provide for us three with the meager wages of a website programmer.”

Jacqueline laughs as if my statement tickled her. I feel like a child hearing the ringing of an ice-cream truck on a summer day. When the outburst dies down, her grin lingers warmly, showing off her pearly teeth and making the corners of her cobalt-blues crease.

“Ah, you’re sweet, but I didn’t expect you to shoulder the responsibilities alone. I’m returning to camming, where I truly shine. Now you understand what it means, right? As many sources of revenue as gorgeous ladies I can transform into, thanks to horny internet people.”

“That’s… an overwhelming number of sources, then.”

“Indeed, mon petit oiseau. That will more than cover the bills while still spoiling our little one with churros and amusement park trips. And don’t you worry, I gave the goverment my pound of flesh, not that I appreciate how they spend it. We won’t get in trouble.”

Jacqueline’s fingers press into my side through the corduroy jacket. With her eyelids drooping halfway, her gaze fixed on mine, she breaks into a smirk that sends my blood rushing downward.

“You know,” she continues, dropping her voice to a lower, huskier tone, “a partner could spice up my repertoire. Such a woman might prefer to preserve her anonymity, but a masquerade mask would do the job, wouldn’t it?”

Although her suggestion caresses my spine with electric fingers, I’m already flashing a dismissive wave.

“Oh, there’s no way that anybody wants to see my pussy.”

Jacqueline leans in close, her warm breath teasing the shell of my ear as her moist lips brush against it.

“They would kill for a taste, they just don’t know it yet. Besides, camming would be my side gig after the most important role of all: raising our child, as well as whoever follows. What a lucky woman I am to care for a girl who loves to create, who recognizes the beauty of the world. She won’t endure the fate of children whose curiosity and wonder are crushed in their youth, leaving them broken, forever distrustful of human beings. We’ll make sure that as Nairu ages, her childhood memories will become a beloved song, one she’ll long to return to and sing again.”



Author’s note: today’s songs are “The Last Living Rose” by PJ Harvey, “Ask Me No Questions” by Bridget St. John, and “Such Great Heights” by Iron & Wine.

I keep a playlist with all the songs mentioned throughout the novel so far. A total of a hundred and ninety-six videos. Check them out.

Do you want to listen to this chapter instead of spending your eyesight? Check out the audiochapter.

On writing: Testing your personal link to a story seed

Once you identify a story seed, you better ensure that it excites you enough; you don’t want to end up writing dozens of thousands of words only to realize that you’d rather work on something else. The following are the notes on the subject I gathered years ago from many books on writing.

  • Freewrite about what seems important about the idea.
  • What is the point of the story?
  • Is the story really worth it?
  • What could be the staying power of this story idea?
  • Why would any of it matter?
  • Does your imagination fill with possibilities? Do the preliminary scribbles get you excited about writing more?
  • How is this story personal and unique to you?
  • If you hope to write a book of either fiction or nonfiction, you will have to live with the characters or topic for a long time. Do you think you can do that?
  • What quality, characteristic or concern surrounding your idea grabbed you?
  • Why do you want to write this? What is it about your life at this moment in time that attracts you to this idea?
  • Do you bring a long-standing, or at least overwhelming, desire to have lived the story?
  • Why must you tell THIS story? Why is it important to you to spend the energy? Why are you willing to take time away from another area of your life to develop this story? What is it you want to say and why? And how? Where is it coming from inside of you?
  • What’s the belief burning within you that your story feeds off of?
  • Is this something that by writing it might change your life? Is the story idea that important to you?
  • Will it fill you, does it check something off your bucket list, will it give you focus and joy and challenge? Is the idea worth a year of your life? Do you want to be remembered for this story?
  • Imagine you are dying. If you had a terminal disease, would you finish this book? Why not? The thing that annoys that self is what’s wrong with the book. So change it.

On writing: Story seed generation #3

Here are my few remaining notes about generating story seeds, taken years ago from books on writing.

  • What would arouse a sense of wonder?
  • Freewrite about settings you find deeply intriguing, loaded with curiosities and mysteries.
  • What situations, problems, conflicts and emotions you want to be more adept at understanding, coping and resolving?
  • Think of two incompatible, compelling moral decisions. Dilemmas work best when the stakes are both high and personal. When one choice is morally right, it will win out unless it is offset by a different choice that is equally compelling in personal terms.
  • What’s the worst thing that could happen?
  • Make a list of ten times in your life when you felt the most scared or worried.
  • What subject close to your heart would embarass you, were you to open up about it? In such limits is often where great stories are found.
  • Start imagining great scenes. See them in your mind and justify them later. Who are these people? Why are they doing what they are doing? What’s happening beneath the surface?