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Once you’ve come up with a list of meaningful plot points that should happen in your story, and you have determined the general structure, you could strengthen the scaffolding further by relying on a five-act structure. The original three-act structure suffers from issues regarding the second act, which is the bulk of the story yet it’s treated as if it were the same length as the first and third acts. The five-act structure divides the second act into three, relying on a mid-story turning point as the main mast of the tale.
The following is the overview of the five-act structure.
Act 1 (Orphan, Innocent, No knowledge, Call to Arms)
- Hook
- Beginning
- Inciting Incident (No knowledge)
- Midpoint / Turning point / Story’s Inciting incident (Growing knowledge)
- Crisis
- First Plot Point / Climax / Point of No Return / Story’s Key Event (Awakening)
- Resolution / Denouement
Act 2 (Wanderer, Training, Doubt, Dream Stage)
- Beginning
- Inciting incident (Doubt)
- Midpoint / Turning point (Overcoming reluctance)
- Crisis / Lowest Point
- Climax / First Pinch Point (Acceptance)
- Resolution / Denouement
Act 3 (Magician, Midpoint, Experimenting with knowledge, Frustration Stage)
- Inciting incident (Experimenting with knowledge)
- Midpoint / Turning point (MIDPOINT, Knowledge)
- Crisis / Lowest point
- Climax / Second Pinch Point (Experimenting post-knowledge)
- Resolution / Denouement
Act 4 (Warrior, Doubt, Nightmare Stage)
- Last stretch
- Inciting incident (Doubt)
- Midpoint / Turning point (Growing reluctance)
- Crisis / Lowest Point
- Third Plot Point / Doorway of No Return 2 / Climax (Regression)
- Resolution / Denouement
Act 5 (Martyr, Hero, Reawakening, Total mastery, Thrilling escape from death)
- Inciting Incident (Reawakening)
- Midpoint / Turning point (Re-acceptance)
- Crisis / Lowest Point
- Climax (Total mastery)
- Resolution / Denouement