I recommend you to check out the previous parts if you don’t know what this “neural narratives” thing is about. In short, I wrote in Python a system to have multi-character conversations with large language models (like Llama 3.1), in which the characters are isolated in terms of memories and bios, so no leakage to other participants. Here’s the GitHub repo, that now even features a proper readme.
In the previous part, a Sandstrider named Kael Marrek gave our hapless, reincarnated protagonist a tour of the local market, providing basic advice so the protagonist doesn’t die the first night. Kael guided him to a sanctuary where many of the local displaced take shelter.
The next scene, taking place in an initiation chamber, was probably my favorite of all the interactions I’ve had in this app of mine. I’ll post it tomorrow.
Pingback: Neural narratives in Python #28 – The Domains of the Emperor Owl
Pingback: Neural narratives in Python #30 – The Domains of the Emperor Owl